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June 18th, 2019, 21:12
PC Gamer looks back at the making of Path of Exile:

The making of Path of Exile

How Grinding Gear Games created a free-to-play classic.

When Chris Wilson was called a noob in his own game, Path of Exile, he knew it was going places.

Before the Grinding Gear Games co-founder had gone to bed, on the first night of Path of Exile's closed alpha test, he was running the highest level character in the game. When he woke up, he had the privilege of being insulted by the player who deposed him.

"The thing we were worried about with our closed alpha was whether or not people would actually keep playing overnight," Wilson recalls. "This was basically us inviting our friends and family to play, and they'd play for a few hours to humour us. But if this person was willing to call in sick the next day and not go to work because he could be the number one player in the world in this upcoming action-RPG, which was his goal, then we had something."

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