Well that was cut out of the final release. I remember reading the problem was about the required time to correct & implement those systems was not ideal for development.I'm in agreement with Dart. GC3 is the best of the bunch, although if they had put in proper turn based combat a lá MoO2 (and changed the tech tree and ship building to match) it would have been even better. At least to me.
Galactic Civilizations1&2 never had turn based combat either like Master of Orion anyway. You simply moved your fleet they attacked the enemy, and you got the results.
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