Matt Chat published three new videos about the Bronze & Silver Age RPGs.
That same logic should apply to comics but it doesn't either.Silver and Bronze ages happen after a Golden Age
The Silver Age, or rebirth of PC RPG's, happens with the publishing of M&M6 or Diablo. They follow after the Age of Console and the birth of MMORPG's. We are currently in a Crowdfunded Age following the heals of the Dark and Gritty Era.
What he calls the Silver and Bronze Age, I would call the Birth of RPG's which is marked mainly hackers and even open source. The Golden Age starts with Wizardry I.
Yep and that's why graphics are not the most important part of a game for me. Yet developers spend millions on the latest tech, and staff to focus on just that one area.I think as gamers, we've become too demanding. Everything is awesome now, yet we complain about the lamest things in games. I look back and have the fondest memories of games that look and play like pieces of poo.
I think as gamers, we've become too demanding. Everything is awesome now, yet we complain about the lamest things in games. I look back and have the fondest memories of games that look and play like pieces of poo.
I don't think everything is awesome now. It's awesome compared to what was possible in the past.
In the past, there was a lot of non-awesome things as well.
"EVERYTHING" isn't awesome now, but everything is awesome now.
Yep the whole airplane panel it's still hilarious, but damn if he isn't right.
If anything, these days we seem to be seeing several steps backwards in computer gaming, rather than forward. Not in all released projects, but the general trend doesn't seem to be exactly promising.
Yes players current trend on wide huge RPG is a huge cost on quality and diversity.I think we're seeing more steps forward than backwards.
But I agree that appealing wide has its costs.