Arcania - Disappearing Grass Feature and More

Dhruin

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PC Games.de has a short (German - Google English translation here) followup to the E3 presentation of Arcania, with JoWood's Sefan Berger explaining the "disappearing grass" noted by some fans is actually a feature to make it easier to see small animals. Berger also reconfirmed a demo and Collector's Edition.
While we're talking about Stefan Berger, World of Gothic has an interview that primarily covers his background but touches on some similar Arcania topics (Google translation here).
Oh - hopefully new screens at Hooked Gamers.
More information.
 
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...explaining the "disappearing grass" noted by some fans is actually a feature to make it easier to see small animals...

Just as an addendum for those who do not want to bother with the translation: Berger also said that this is a feature that can be toggled via the options menu.
 
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This implies that "small animals" can be slaughtered ?
 
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Although I wouldn't want to be suspicious, that reminded me of this


(though if it can be switched off I'm less suspicious)
 
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