Dhruin
SasqWatch
I had intended to take a look at Dragon's Dogma, anyway, but Alrik sent in a link so we may as well jump in. Dragon's Dogma is a console-only open-world action/adventure/RPG-lite from Capcom and the producer of Devil May Cry 4. Some previews from a week or two back:
Trailer at Youtube
...and a snip from GameSpot:
Trailer at Youtube
...and a snip from GameSpot:
More information.We're not just referring to the title when we say that Dragon's Dogma is an interesting beast. This upcoming Capcom game is an original IP from a publisher that's well known for squeezing the most it can out of its established franchises, which is certainly novel in and of itself. But perhaps more interesting is the combination of setting and genre. Despite the fact that this is an open-world fantasy game in the vein of the Elder Scrolls series, it's not a role-playing game; rather, it's a frenetic sword-and-sorcery action game. Thus, leveling up and rolling invisible dice take a back seat to using quick reflexes and clobbering the ever-loving snot out of anything unfortunate enough to get caught in your way.
Allow us to clarify. We're talking about a game where you can set a goblin on fire, pick him up, and throw him into a group of his goblin buddies like a living Molotov cocktail. It's also a game where you can jump onto a griffin soaring majestically in the air and then stab it in the head so many times that it falls back down to earth in a sad heap of feathers and twisted limbs. It's almost if the minds behind Devil May Cry made a game heavily inspired by Lord of the Rings. And when we say "almost" we mean "exactly" because Dragon's Dogma director Hideaki Itsuno and producer Hiroyuki Koboyashi also held those same respective titles on Devil May Cry 4. You don't have to dig deep to find that high-action influence here.