Mooncrest - Kickstarter Campaign Launched

HiddenX

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The Kickstarter campaign for Mooncrest has started:

What is Mooncrest?

After generations of peace, whispers of an ominous threat are heard on the streets of Mooncrest. Can a mismatched pair of heroines overcome the challenges of their enemies and each other or will all end in ruin?

Mooncrest is a single-player, story-based fantasy RPG, with a focus on real-time tactical combat, cinematic conversations, and challenging puzzles. KnightMayor’s premiere title features:


  • A Story of Sisterhood: An immersive story of fellowship where the interactions with your wayward companion propel you on an adventure of intrigue.
  • "Souls-style" Combat: Engage in real-time combat where your wits will matter as much as your reflexes.
  • Challenging Puzzle Solving: Tease your brain with puzzles that favor logic and reward your cleverness.
Mooncrest is brought to you by a seasoned team of former BioWare and pen-and-paper game designers. We have more than 20 years of combined game development experience and our goal is to bring back the single player, story-driven experiences we loved in the past.

We're bringing Mooncrest to Kickstarter because we suspect we're not the only ones that miss this kind of game. We want to involve you in the development process; your feedback is necessary in making Mooncrest the best game that it can possibly be.

A Compelling Story

Compassion is fundamental to becoming a paladin and none show greater promise or embody the virtues of the ancient order more than Sera. Raised in Mooncrest at the paladin temple from a young age, her perspective is idealistic yet naive. Having completed her trials, Sera has become a full fledged paladin when she sets out into the world for the first time.

Crossing paths with Pirotase–a streetsmart outcast–makes her question the dogmatic views of her order. While not the cause of all the troubles in Mooncrest, Pirotase sets Sera on a path that challenges her beliefs as they unveil a conspiracy that puts all of the city at risk.

Character Driven Story

At the heart of Mooncrest is an engaging story told through characters in the BioWare style. Instead of playing with an array of shallow companions, players will journey with Pirotase for the entirety of the story. This allows players to explore more depth with Pirotase’s character and develop a more intimate relationship with her.

Sera is noble yet callow while Pirotase is more worldly and chaotic. Despite obvious disparities in their personalities neither will be able to complete their agendas without the other’s assistance. Your interactions with Pirotase are key to the unfolding narrative and players will spend time navigating their conflicting personalities. Players will engage with Pirotase and the other characters through cinematic conversations.

[…]

More information.
 
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Dat video pitch… Holy shit.
This is the worst pitch I have ever seen.
Yeah, not sure how that could have been any worse.

Also: "We're bringing Mooncrest to Kickstarter because we suspect we're not the only ones that miss this kind of game." What are we missing? So far as I can tell their goal is to make a low-budget BioWare-style "RPG" with one gimmick added: adventure-style puzzles...an element which most people who enjoy that type of game just find annoying anyway, which is exactly why they're gone...
 
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Saying this KS is terrible is I think an understatement.
 
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This looks like a game that I might enjoy playing but yeah that pitch video was terribad. I don't foresee this reaching its goal.
 
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Yeah, not sure how that could have been any worse.

Also: "We're bringing Mooncrest to Kickstarter because we suspect we're not the only ones that miss this kind of game." What are we missing? So far as I can tell their goal is to make a low-budget BioWare-style "RPG" with one gimmick added: adventure-style puzzles…an element which most people who enjoy that type of game just find annoying anyway, which is exactly why they're gone…

They want to make AAA action rpg with souls combat, cinematic cutsenes with voice acting, c&c in dialog and to top it off with puzzles all for a merely 400k.
They also saying they have been working on it for quite sometime yet they only show us concept art.

I don't know what's worse in this. The fact they are pandering to feminists and SJW who don't give a shit about games or trying too hard with buzzwords like tactical souls combat.
 
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ahahhaa the whole pitch video gives out strong lesbian couple molest bunch of nerds porn vibe

tags:

#sjw-friendly #tactical cock tease #cuckold puzzles

yeaaaaahhhh....this gonna burn down and I'm going to enjoy it and warm up my hands over the still burning wreckage. :lol::p:cool:
 
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Let's see how much it is in order to get all in-game content: $325.
Yeah, I'm out.
 
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You know… Because grinding was mentioned nowhere and stuff I almost backed this.

But then I saw this:
http://www.mooncrestrpg.com/press/finalrewardschart.png

Former Bioware? Former EA?
Quiver $125, Alternate looks $300+?
What's former there?

If that was supposed to be a joke, it's a bad one. These developers should crawl back in EA's pit.
I'll never support projects like this one.
 
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Wow I'm kind of afraid to even post with all the Bioware hate going on. The pitch reminds me of the standard Inexile pitch. I personally didn't kickstart Wasteland, and only picked it up with the Torment campaign, which I backed after seeing the Wasteland video demo. Trying to be funny without presenting anything won't win my cash either, even though I like most Bioware games and have nothing against female protagonists.
 
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I don't hate Bioware. Perhaps my post sounded like I do. Perhaps my all posts do.
But it seems people are usually missing my point when it comes not just to Bioware.

To be clearer, the reason I'm not backing it is my DLC scam hate.
If those developers were former Ubisoft, I'd also ask what's former there. Or someone else known for scamming people with overpriced DLC garbage.
They're not former, they're still same scamming part of whatever company they worked for before. I bet one of their stretch goals will be FORMER Bioware Points scam.

Packing DLC into kickstarter pledge levels is IMO a huge no. And they should go back to whatever scamming company they came from.
 
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Packing DLC into kickstarter pledge levels is IMO a huge no. And they should go back to whatever scamming company they came from.
Yeah, I'll never get why people complain (rightly) about horrendous practices such as retailer-exclusive DLC, or platform-exclusive DLC, or even pre-order DLC, and then are fine when a smaller team does the same thing on Kickstarter.
Worse, some of these teams are removing significant content such as quests, abilities, party-members, and more, and locking them at ridiculously high price-tags.
At least when EA, Ubisoft, or Warner pull something like this, they usually keep things cosmetic, and charge less.

Kickstarter was supposed to be an alternative to publishers, and some of their appalling practices. Instead, we see "indie" developers behaving like those "big bad" publishers, and pulling the same thing (or worse), except for higher price-tags, and with the added risk of maybe not getting anything at all.
 
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Crowdfunded projects are good, whatever they do.

And it's turned trendy as shown by Gamescon, Nintendo, Microsoft offered a front seat.
 
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While I support feminism (not ultra crazy right wing "kill men" kind), I got the exact opposite vibe from this. Why did it have to be traditionally "attractive" women and normal joes...? I mean, if they believed their BS, they'd have everyone look real. Hell, get actual women that play RPGs to do the lines! Nope, we need models!! I didn't even get very far into the vid, but obviously, these guys did zero research into running a Kickstarter project.
 
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A rather strange pitch, but it was actually very well shot - much more professional than a typical KS. Shame it tells us bugger all about the game, although I did find the blonde lady quite appealing.
 
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