Kingmaker - 10 Mods for Pathfinder: Kingmaker - Page 2 - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Kingmaker - 10 Mods for Pathfinder: Kingmaker

Default Kingmaker - 10 Mods for Pathfinder: Kingmaker

January 14th, 2019, 11:15
Originally Posted by TheRealFluent View Post
You should play Kenshi bro. Even losing a fight often results in your characters gaining stats, and it's very unpredictable/roll with the punches type of experience.
Well I definitely noted some positivity about Kenshi recently. Maybe it could be ticket back to times when imagination was required part of the deal when playing video games? Probably will have to check out for myself.
Andrew23 is offline

Andrew23

Andrew23's Avatar
Sentinel

#21

Join Date: Oct 2018
Posts: 273
Mentioned: 3 Post(s)

Default 

January 14th, 2019, 15:58
Originally Posted by Andrew23 View Post
Well I definitely noted some positivity about Kenshi recently. Maybe it could be ticket back to times when imagination was required part of the deal when playing video games? Probably will have to check out for myself.
Play Mount and Blade: Warband with it's countless mods instead. It's another sandbox game were you use your imagination, but at least that game grabbed my attention.
--
"Remember EA thinks Single-player games are dead & gamers are all basically idiots."

Check out my news Thread it's updated weekly.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Anti-EA Supporter

#22

Join Date: Oct 2010
Location: New England
Posts: 21,274
Mentioned: 45 Post(s)

Default 

January 14th, 2019, 15:59
Originally Posted by Couchpotato View Post
Been cheating since the game genie all the way to the codebreaker on the PS2 console. Sadly the console makers went the MMO route on consoles, and blocked the devices.

Nowadays I make and download PC trainers and I dealt with anti-cheaters all my life. It's quite hilarious how many get bent when you announce you cheat in SP games.
I have no problem with people using cheat mods, I just think it's silly to promote them as must have mods for Kingmaker given that the game already has it's own built in cheat modes in the difficulty setting options.
fadedc is offline

fadedc

SasqWatch

#23

Join Date: Apr 2011
Posts: 1,751
Mentioned: 4 Post(s)

Default 

January 14th, 2019, 16:08
Originally Posted by fadedc View Post
I have no problem with people using cheat mods, I just think it's silly to promote them as must have mods for Kingmaker given that the game already has it's own built in cheat modes in the difficulty setting options.
Not the same as using a mod or trainer. Sometimes I just want to beat a game as fast as possible. That's when a trainer is handy and you can edit, or do whatever you want.

Especially when it comes to JRPGs or RPGs that require you to grind and level up.
--
"Remember EA thinks Single-player games are dead & gamers are all basically idiots."

Check out my news Thread it's updated weekly.
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Anti-EA Supporter

#24

Join Date: Oct 2010
Location: New England
Posts: 21,274
Mentioned: 45 Post(s)

Default 

January 14th, 2019, 17:57
I usually download mods to make a game harder. Lvl slower in Skyrim and Oblivion. Also, add harder and more monsters and to increase the enemy AI.
--
"From knowledge springs Power, just as weakness stems from Ignorance."
Hastar is offline

Hastar

Hastar's Avatar
Unspeakable
RPGWatch Donor

#25

Join Date: Aug 2010
Location: Wolf Light Woods
Posts: 1,783
Mentioned: 13 Post(s)

Default 

January 14th, 2019, 18:00
I am interested in using mods that enhance the game like the Vendor mod but only once game is fully patched and DLCs are out. Using mods while patches are rolling out can only cause you grief as patches can break the mods and mods can break the game if used with wrong version.
Archangel is offline

Archangel

SasqWatch

#26

Join Date: Oct 2014
Posts: 3,716
Mentioned: 9 Post(s)

Default 

June 9th, 2019, 01:17
Any governor mod? Or one that lets you continue the game to a meaningful end after you lost your barony? If there was a mod that would let me avoid spending another second in a throne room, I might actually pick up this game again and get past the second chapter…
Moorkh is offline

Moorkh

Moorkh's Avatar
little backer that could
RPGWatch Donor
Original Sin 2 Donor

#27

Join Date: Oct 2006
Posts: 334
Mentioned: 2 Post(s)
RPGWatch Forums » Comments » News Comments » Kingmaker - 10 Mods for Pathfinder: Kingmaker
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 04:27.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2019, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2019 DragonByte Technologies Ltd.
Copyright by RPGWatch