Fabled Lands - Full Release coming soon - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Fabled Lands - Full Release coming soon

Default Fabled Lands - Full Release coming soon

May 8th, 2022, 11:04
In the Mini-devlog Update #29 is announced that Fabled Lands will be released at the end of May:

Mini-devlog Update #29

Skills & Spells

Hey, hey, everybody, it's time for the latest addition of the Mini-Devlog Update! It's been a hell of a ride but the final content update for the release I've been working on for the past 5 months is finally shaping up well and I am entering the Squash phase… bug squashing that is. I will be announcing the closed community beta any day now, so stay tuned and join Prime Games' Discord server if you want to take part in it!

Now, back to the main topic at hand for this update, which is…

Skills & Spells

Sometimes ability rolls are just not enough to avoid conflict, or a character is just better prepared and built up for raw display of power. Then we enter the tactical hex-grid combat.

With the addition of more and more game areas, new options unlock and new possibilities for me to add and expand upon the current system in place. Let's show some of the new active skills in action!

The Mage was in desperate need of a friend on the battlefield, hence they finally get one, the Water Spirit. However, other spells such as Animal Companion or Raise the Fallen already offer a meat shield for the spellcasters (which want one), but a ranged glass cannon is always a great option to have!

Back in May last year we were discussing extensively with fresh community members the Warrior and how to make their fighting style more interesting. These fighters engage in close combat more often than any other profession and can easily find themselves surrounded at the heat of battle. While they can go for a repositioning spell, a nice option is also to strike fear in the hearts of their enemies and make them flee. Of course, not before hitting that Whirlwind goodness.

Finally, I am showcasing the newest Priest spell, which is a way to chain heal all allies on the battlefield. A cheap Stamina gain for a quick 1AP action to get you out of a bad situation.

I am leaving the rest of the new skill additions to your heroes to discover!

Ranks

With the Skill system being in a solid state, it was time to think of a better way to incorporate it within the gameplay and promote more skill play to players who haven't discovered where to get those goodies.

I really enjoy those moments when hitting a new level in a D&D session that increase my stats and give me access to new abilities. You feel how your character has grown not only story wise (via their experience built up during the campaign) but also by altering their capabilities gameplay wise.

I wanted to incorporate that feeling, so instead of the previous going up in rank system with fixed amount of stamina and defence increases, there is now a choice.

On odd ranks, you get your Defence increased as well as a choice to increase one of your abilities (SCOUTING, CHARISMA, THIEVERY, etc).

On even ranks, you get a fixed Stamina increase and a limited selection of 3 skills and spells (both active and passive ones) from which you can choose one.

Don't worry, you can still go, explore and seek all the skills, even the ones you've missed, buy them if you have enough Shards on you and learn them!

It echoes exactly what I want to do, emphasize on choices, the game's main mechanic, and give players more options to build and differentiate their characters. Which are going to be less dependent on piling up defence and stamina for the late game but rather fight their way with tactical decision making.

In conclusion

Big content update coming, closed-beta and release of the full game at the end of the month!

Wishlist now and see you at the finish line!
More information.
HiddenX is offline

HiddenX

HiddenX's Avatar
The Elder Spy
RPGWatch Team
Original Sin 1 & 2 Donor

#1

Join Date: Oct 2006
Location: NRW/Germany
Posts: 15,544
Mentioned: 132 Post(s)

Default 

May 9th, 2022, 09:51
Is this any good? I like the art style…
DarkELVES is offline

DarkELVES

Watchdog
Original Sin 2 Donor

#2

Join Date: Mar 2009
Location: Belgium
Posts: 198
Mentioned: 2 Post(s)

Default 

May 9th, 2022, 12:00
Awesome!
Elwro is offline

Elwro

Elwro's Avatar
Filthy Codex Spy

#3

Join Date: Oct 2006
Posts: 586
Mentioned: 1 Post(s)

Default 

May 9th, 2022, 21:16
I wouldn't be surprised if Microsoft tells them to change the title.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#4

Join Date: Oct 2006
Location: Florida, US
Posts: 33,014
Mentioned: 143 Post(s)

Default 

May 9th, 2022, 21:43
Originally Posted by JDR13 View Post
I wouldn't be surprised if Microsoft tells them to change the title.
Heh

The game is based on gamebooks that pre-date MS's Fable, but you never know. Hasn't stopped other companies from similar shenanigans.
--
Proud leader of the Shit Games Liberation Front
All your shit games are belong to us

FIRST KNIGHT OF THE ORDER OF THE BLOB
Shagnak is offline

Shagnak

Shagnak's Avatar
SGLF Founder

#5

Join Date: Oct 2006
Location: New Zealand
Posts: 1,519
Mentioned: 13 Post(s)

Default 

May 9th, 2022, 22:37
Yeah, I recall those gamebooks, and I'm curious as to how similar this game will really be. Something I'll be keeping an eye out for once it's fully released and whatnot.
Carnifex is offline

Carnifex

SasqWatch

#6

Join Date: Oct 2011
Location: Holly Hill, FL.
Posts: 15,500
Mentioned: 68 Post(s)

Default 

May 10th, 2022, 19:50
Originally Posted by DarkELVES View Post
Is this any good? I like the art style‚€¶
There was a demo available on the Steam page at some point, I guess only temporarily during one of those festivals though. It's basically an adaptation of a gamebook series so if like a choose your own adventure style game with RPG combat you would probably enjoy it.

I'm not into buying Early Access but I might pick it up when it's released.
daveyd is offline

daveyd

daveyd's Avatar
Turn-based lifeform

#7

Join Date: Apr 2013
Location: PA
Posts: 2,191
Mentioned: 26 Post(s)
RPGWatch Forums » Comments » News Comments » Fabled Lands - Full Release coming soon
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 07:24.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2022 DragonByte Technologies Ltd.
Copyright by RPGWatch