This is the third monthly update since the game entered Early Access.
Despite the much tougher schedule (we only had 2 weeks to work on this update because of the holidays!), we decided to stick to the monthly update schedule. We feel that it's important to deliver new content to you on a regular basis. This has been our promise when we launched the game, and we're going to stick with it!
WHAT'S IN THIS UPDATE?
There are 3 main points:
Chapter 2 received the story mode.
The Spire received Master's chamber.
A few mechanics got streamlined.
A BIT OF OTHER NEWS
We're currently talking to a few publishers about the sequel to our other game, Gremlins, Inc. 2 (which takes the existing design of Gremlins, Inc. further towards peer-to-peer multiplayer and fully moddable cards and boards), and several of them also became interested in seeing if we can cooperate on Spire of Sorcery as well.
We don't know yet, if something happens on this front or not, but at least we wanted to share with you the fact that there's quite a good interest in this. What we're after is a bit of extra budget so that we can immediately start on the animations (which are currently on the backburner since the whole core team is busy with the story updates), and a chance to pick a brain of another experienced producer about all the possible extra features (including crafting and use of equipment in encounters).