Carnifex
SasqWatch
The whole greed concept certainly sounds different, I'll wait till the game is released to see what it really does. Different is not always a bad thing.
I've already read all info on your website. When I say "differentiate", I didn't mean tell me anything that differs to BG but something that stand out as more interesting or done better. None of the features described so far has grabbed my attention particularly but I will keep an eye on it.
The aspects you listed are all provided by Black Geyser: Couriers of Darkness. The challenge is that one part of our fans wants a game that is as close to Baldur's Gate as possible, while the other one wants brave novelties and differences with only a loose connection to Baldur's Gate style atmosphere & mechanics. So, to each his own. If you favor one part of the fan base, you may not impress the other part. As we all know, in gaming industry, there is no way to meet everyone's expectations, so it cannot be the goal.To be honest I don't have a problem with a game being just like Baldur's Gate, but with a new story, characters, different spells and abilities, etc.
There's a bit if unintentional comedy in the name. In the UK, the name would be pronounced Black Geezer. As in:
"You know my mate Tony? Yeah, you know, Tall Tony - black geezer."
And then you add, "Black Geezer: Courier of Darkness". Sounds like an evil DHL driver.
To be honest I don't have a problem with a game being just like Baldur's Gate, but with a new story, characters, different spells and abilities, etc.
Wow, didn't know that. I thought that the first "e" in Geyser is pronounced as the letter "y" in the word "my". Is that so in American English only?
Or just check a British dictionary, they have voice pronunciations these days too. More authoritative (and it agrees): https://en.oxforddictionaries.com/definition/geyser
Greed concept sounds seriously dumb - and yes, I've read the description of it on the game's website, not just what's in this thread. Even if one were to buy into the concept that people being greedy would increase the power of some goddess and create repercussions, surely the adventuring party we're playing is a tiny % of the population of the overall world, so why would a bit of greed on their part have such an outsized influence on the power of said goddess? It should be a drop in the bucket, a needle in a haystack.
This could of course be rooted in lore.
Just let the main protagonist be the bastard son of the goddess of order or something.
Yeah, that's not really a creative idea, but as a designer/writer of a fantasy world you have a lot of options.
I've gone from sceptical to interested since that happened.The only mistake made here was the dev joining the discussion.