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Ok, so this is my first post (hooray!). I've been lurking for some time now though. But anyway, these are some questions I have for the more hardcore RPG players out there. Casual players can post their opinions too. But here's what I'm wondering.
Which would you prefer?
Voice acting with not a lot of variety in the dialog or topics to choose (think Oblivion here), or a text-based dialog system where you never read the same text twice and has a ton of topics to talk about (think Morrowind on steroids).
How about loot that is hand-placed in the game world and accessible at all levels with no restrictions, meaning if I find the Sword of Awesomeness at level 3 I can use it (again, think Morrowind), or loot that has some sort of restriction on it (level based or skill based) and drops based on your current level?
Would you prefer a game that holds your hand so you won't get lost in any aspect of the gameplay (think Oblivion with it's quest markers and compass), or a game that gives you directions (like Morrowind) and only provides you with a map that occasionally has important locations marked on it, and there's a chance you will get lost along the way?
"Point and click" fast travel? (Oblivion style), or system-based fast travel (Morrowind)?
Skill mini-games (lockpicking, dispelling, etc), or entirely based on a dice roll (Morrowind's lockpicking system).
Here's an important one. Combat. Would you prefer the combat of Morrowind (dice-roll combat, missing alot, etc), or the action combat of Oblivion or Skyrim (user is in control, player skill is more important than dice roll mechanics)?
Another important one. Loot systems. Do you prefer a random drop system like Diablo, in which not every enemy will drop loot, and when they do drop the items they drop are random? Or do you like a Morrowind/Oblivion style, where every character has a certain set of loot on them that you can take after defeating them?
Would you play a modern RPG that modeled itself after dice-roll mechanics rather than player skill?
That's it for now. Let me know your thoughts on these. You don't have to answer them all, just pick something you're passionate about. I look forward to reading the responses. Thanks!
Which would you prefer?
Voice acting with not a lot of variety in the dialog or topics to choose (think Oblivion here), or a text-based dialog system where you never read the same text twice and has a ton of topics to talk about (think Morrowind on steroids).
How about loot that is hand-placed in the game world and accessible at all levels with no restrictions, meaning if I find the Sword of Awesomeness at level 3 I can use it (again, think Morrowind), or loot that has some sort of restriction on it (level based or skill based) and drops based on your current level?
Would you prefer a game that holds your hand so you won't get lost in any aspect of the gameplay (think Oblivion with it's quest markers and compass), or a game that gives you directions (like Morrowind) and only provides you with a map that occasionally has important locations marked on it, and there's a chance you will get lost along the way?
"Point and click" fast travel? (Oblivion style), or system-based fast travel (Morrowind)?
Skill mini-games (lockpicking, dispelling, etc), or entirely based on a dice roll (Morrowind's lockpicking system).
Here's an important one. Combat. Would you prefer the combat of Morrowind (dice-roll combat, missing alot, etc), or the action combat of Oblivion or Skyrim (user is in control, player skill is more important than dice roll mechanics)?
Another important one. Loot systems. Do you prefer a random drop system like Diablo, in which not every enemy will drop loot, and when they do drop the items they drop are random? Or do you like a Morrowind/Oblivion style, where every character has a certain set of loot on them that you can take after defeating them?
Would you play a modern RPG that modeled itself after dice-roll mechanics rather than player skill?
That's it for now. Let me know your thoughts on these. You don't have to answer them all, just pick something you're passionate about. I look forward to reading the responses. Thanks!
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