Dhruin
SasqWatch
Where do they bill it as an action/RPG? Everything I've seen recently only says "action/adventure" - the only reason I've covered it is people keep sending it in.
Where do they bill it as an action/RPG? Everything I've seen recently only says "action/adventure" - the only reason I've covered it is people keep sending it in.
People mention rpg because the character development has rpg roots
Anybody seen any other enemies other than the ogre and humans. their must be more than that right?
On a side note the "Steam exclusive level" makes me NOT want to buy the game, rather than the opposite. I don't want to support that kind of bullshit.
Where do they bill it as an action/RPG? Everything I've seen recently only says "action/adventure" - the only reason I've covered it is people keep sending it in.
"The First Templar" ist ein kooperatives Action-Rollenspiel vor dem Hintergrund der düsteren Welt des Mittelalters und der Kreuzzüge.
"The First Templar" is a co-operative action adventure game, it portrays a dark and gritty view of the late 13th century.
"The First Templar" is a co-operative action adventure game, it portrays a dark and gritty view of the late 13th century.
Strange remark commonly made. Character developpment is so natural it is hard to make it an exclusive marker to RPG. Chess has character developpment. Early video games had character developpment through upgrades.
It is what remains from RPG, it seems while character developpment imposed itself as a must have for verisimilitude.
But they're not calling it an RPG…
Its simple really just tack on the minimum rpg elements and call it an rpg. That is the current trend lately.
They do - but on the German part of their web site ONLY …
Call me nuts, but I don't have the slightest clue as to WHY they do it …
Chess is a bit of a stretch, as your pieces don't suddenly have dramatically different abilities, just the few predefined roles they were endowed with. Character development is a common staple of rpgs, so while TFT is likely not a traditional rpg, it does have qualities that appeal to rpg gamers. Hence, the reference to rpg and "strange remark commonly made".
Or the other trend is to remove most of the complex systems traditionally associated with an RPG. Pretty soon we won't be able to tell a 'streamlined RPG' from say an action game with RPG elements.
Still, I do enjoy games from other genres with RPG elements sometimes. As long as I know what I am getting into and they don't do it in a sequel to a well done RPG (I'm looking at you Dragon Age 2) I don't mind.
I kinda worry about this same thing happening to Skyrim. Time will tell if a more robust perk system will replace the "tried and true" attribute system in a meaningful way.