In the past, very few have shown interest in this amazing graphical roguelike. (What ever happened to skavenhorde?)
Anyway, might as well give a heads up. The new version is out and its made some big changes. Let's check it out!
0.15′s highlights include:
Characters: Characters are now unencumbered by carrying-weight limits.
Combat: The system of ranged combat has been fundamentally redesigned: it now behaves more like melee combat in terms of accuracy and damage, and is generally more consistent.
Gods: Qazlal Stormbringer makes a thunderous debut, bringing elemental destruction to those unfortunate enough to cross paths with worshippers. Nemelex Xobeh’s decks have been shuffled considerably and are granted on exploration rather than through sacrifice of items. (ed:and some god who turns corpses into gold and lets you buy shops and things!)
Items: Items are no longer subject to destruction through fire or cold, and equipment corrosion is more severe but temporary.