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April 4th, 2021, 04:32
Carni, only issue I had with Fell Seal that kept me from, well, I actually *did* call it a masterpiece, but with a caveat. The story and story presentation was a little dull. But the combat, classes and overall gameplay was awesome. If it had a story and presentation like say, Tactics Ogre, I'd be all over it right now. Instead it sits at about 13 hours played. May go back sometime, though.
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April 4th, 2021, 17:25
Yeah the story could be better, yet I'm enthralled by the combat, class opportunities, and other mechanics that come into play. I did some tournament thing yesterday where I had to do three fights in a row, at the very end three of my folk were under ten hit points, all my potions were exhausted, and I was literally worn out in real life!! The rewards, however, more than made up for any inconvenience. -)
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April 4th, 2021, 22:13
Seems, I couldn't stay away from Bloodborne. After a 5-6 day hiaturs, I jumped back into. Also because I keep hoping it'll come out on PC, and I can play it there. But I keep losing faith that it will.

I managed to kill the hunter that Eileen was hunting, the Grand Cathedral. But I did it with a pretty cheap cheese, that's still active in the game. I just could wait any longer, hoping to be high enough level to actually stand a chance against him. He pretty much 1-2 shots me, with his gun. So, I'll probably try him again on a future playthrough. But from what I read, he's by far the most difficult "boss" to fight.

I've cleared Yahar'ghul and killed the One Reborn easily. I also reached The Nightmare of Mensis, but I'm seriously underleveled for it. Just looking at the nightmarish scenery and I get hit with Frenzy, and almost die. So I went for Upper Cathedral instead. Which is proving to be a nightmare of a different sort. Absolutely filled with Brainsuckers. These cthulhu fuckers are the bane of my existence.
You can't let them close, since they'll stucklock you and just drain you of your life and insight. My every encounter with them, unless I manage to backstab them, is a toss-up between them stunlocking me to death, or maybe, just maybe, I managed to stagger them and stunlock them myself. Such a pain in the ass. The area is just crawling with them. And sometimes there's 2 of them together. I just finished the night, losing 40k blood echoes to a pair of brainsuckers. And just rage-quit.

Tomorrow's another day.

EDIT: Just tried 2 more runs, and lost 8 insight points, since each attack ends with 2 stunlocking attacks that drain 2 insight points. Each. Fucking hell, that's expensive. At this rate I won't be able to talk to the doll in short time.
Last edited by danutz_plusplus; April 4th, 2021 at 22:36.
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April 5th, 2021, 01:36
Nevermind, found the solution. The flamethrower (which is an optional weapon, hidden pretty well in the game, in the sense that you have to talk to a certain NPC with the game world in a certain state) makes ash out of them quite fast. Otherwise they'd be a serious pain in the ass. Really sadistic of the developers to hide it like that.

Anyways, progressed quite a lot. Cleared all of Upper Cathedral. And now I'm exploring Cainhurst. Lovely.
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April 5th, 2021, 20:24
Huge progress. I practically finished the main campaign of Bloodborne, except for the final fight. But credits will roll after that. So I started the Old Hunters expansion. Had a long treck with no save points, and I was seriously starting to get scared I'd lose all this progress. Even stumbled on a cave where I managed to kill some of the inhabitants, until I noticed the silhouette of something resembling the Bloodstarved Beast. That's when I got the hell out of there.

But I did ultimately find, not a save point, but a huge shortcut right into my home base. Fantastic. I was so relieved. There's no feeling like making a big run, through multiple near-death experiences, and finally coming out on top. And not losing your points. It's horrible when it fails, but you get a fantastic rush when you pull it off.
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April 5th, 2021, 20:49
I am steadily making progress with Fell Seal, didn't play yesterday due to the holiday and craving ham/turkey/chocolates, but today I return to the saddle. I picked up some bug-like dude as my most recent party member, so I'm redoing a map or two to get him some experience, as well as testing his worthiness to maintain a spot on my lethal roster.
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April 5th, 2021, 21:24
Just finished the Luculla Mines in D:OS. What an annoyingly designed area that is. Just not fun at all. The forced stealth in a game that doesn't do stealth very well was a terrible idea.
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April 6th, 2021, 16:12
Stopped playing D-OS2 after completing the island chapters. The game just doesn't manage to hook me. It worries me for BG3.

Having a blast playing Fantasy General 2. I'm still in the original campaign, it certainly take a lot of time to complete. Love how the game blend the RPG element in this Turn-based strategy game.
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April 6th, 2021, 17:46
In Fell Seal I'd been giving my new acquisition, Bug-boy, a chance to make a place on my lethal roster. Sadly he's failed the test, so on the bench with him! Today I'll bring back one of my superior melee folk and continue the quest. I'm not sure what build is optimal for Bug lad, but he certainly doesn't cut it as a melee guy, and I've already two sufficient healers, so his audition flopped.
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April 6th, 2021, 21:39
And speaking of Fell Seal, today after benching Bug-lad and bringing out one of my stalwart slayers, I ran into a fight that left me breathless!! It all started with finding this mysterious artifact on a battle field, crafting it into some accessory thing that let me overhear some covert conversation, then pursing those folks to a fight that knocked my socks off. My main character and two others were under twenty hit points when the fight wrapped, I think it took me two hours to complete in real time due to the opposition having rebirth on literally each and every opponent. At the victory celebration all I seemed to have acquired was some sword that seems worse than half my other gear, rofl.
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April 6th, 2021, 22:00
I have tried Fell Seal a couple of months ago and I admit I was a little disappointed. It lacked one element I tend to value very much in the games I play which is the freedom to explore. The game is mostly a series of tactical battles with some complex character buildings. Dialogs are mostly cosmetic, there is no roleplay decision, no exploration. I'm sure quite a lot of people enjoy those tactical games, but I don't.

I had pretty much the same relation with the Banner Saga series. I very much wanted to like those games, but I just couldn't :-(
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April 6th, 2021, 22:21
More progress in Bloodborne's expansion. Killed Lady Maria. After about 10 times of always dying in the last phase, where she basically stunlocks me to death with her across-the-room slashes, I cheesed her with Augur of Ebrietas. And pushed her into a wall where I could stunlock her myself. I didn't even feel sorry. God she was annoying.

I noticed a pattern with this game. I love the exploration and fighting the normal monsters and even the occasional minor boss, but I absolutely dread the major bosses. I don't think I've had fun fighting any of them. I just do my best to be done with them. And I notice other people loving the boss fights. Loving the challenge. Loving to need to dance around, or learn patterns, and all that. I just think of bosses as something in the way of my exploring. The only way I like the boss encounters is that their lore is awesome. They have significance with the story. And mechanically I can also appreciate how well they are designed and made. There's a boat load of them (20+ I think) and each one is unique. But the razor thin margin to most of them is a pain in the pass. But I guess that's the only way you appreciate winning, after you're done. If it took a real toll on you.

Anyways, I've started my fight with the only optional boss in the expansion. One I completely missed, and don't think I'd have discovered without watching a guide hours after I've been through that area. And, the boss itself, Laurence the Vicar, is another pain in the ass. He has a huge health pool. You feel like you're just chipping away at a mountain. Oh yeah, he's the first Cleric Beast apparently. And he's on fire. I am not amused. Of course, he killed me right at the end of the fight. After 5 minutes of grueling fighting and dodging. At least that was a good thing about fighting Lady Maria. She made quick work of me and could restart really fast. Laurence on the other hand is miles away from a lantern, where I respawn. I am, again, not amused.

But man, to end on a happier note. The level design is amazing in the expansion. It was fantastic in the base game. And that continues in the expansion. They reuse some of the assets in the main campaign, but in a twisted way. It's fantastic to recognize some of the landmarks from the base game. They really have managed to build some of the most fun worlds to explore. Just amazing, each and every one of them. And the feeling of gaining ground, and finally reaching another lantern after loads of exploring, or finding a shortcut is amazing. And that's just the design. The look and feel are also out of this world. Loved Lady Maria's huge labyrinth of a laboratory. Really kept me on my feet as to where I was going. Also just reached a cthulhu-inspired fishing village. Because of course there had to be fish-men to fight. The atmosphere is just fantastic. So dreary and forbodding.

All in all, this game is proving to be just packed to the brim with content. I feel I've been playing this for such a long time. And I still have, from what I hear, quite a bit to go to finish the expansion. Plus after that I have to loop back and finish the main campaign. Those are two boss fights are seriously don't want to do. I hope to god I'll be overleved enough. Not that it matters very much. I've had my ass handed to me by bosses I thought I overleveled.
Last edited by danutz_plusplus; April 6th, 2021 at 22:32.
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April 7th, 2021, 00:01
I love the souls likes for their exploration and sense of adventure. I think we really needed that in gaming, but the original ones from fromsoftware are too punishing (and too little rpg). Outward probably comes closest implementing it in a proper rpg.

---

Octopath traveller. I just picked up the fourth character. Having fun with it, but it is starting to get a bit too repetitive. Not the combat which is good, but everything else is too straightforward and simple (no exploration, no puzzles, no dialog options, same flow when picking up characters, etc.). I hope it will open up after getting all characters.
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April 7th, 2021, 03:27
I find quite a bit of exploration value in a game like Fell Seal. Every spot on the map has potential value, you must explore every inch, leaving no stone unturned. Sometimes you need to find a switch, others you'll need to be able to hover/fly, and some require a high jump score. Often the prizes are hidden exceptionally well, as treasures should. I like the concept a lot.
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April 7th, 2021, 19:52
I reached the final boss of Bloodborne's expansion, and he's seriously kicking my ass. Kos. That name will haunt me. From the miniscule damage I do with normal swings, I guess you pretty much only have a chance using visceral attack after you stagger him. Which means pin-point precision to fire my gun or augur. And after I get him down to 50% he turns eratic, fast and random as hell. He's already fairly fast but after 50% he enrages a lot more. And just pummels me to death, with his placenta. (myeah, you read that right )

I tried it about 5-10 times, and I'm seriously tired of this difficulty. I'll probably try again tomorrow. But I also have a sneaking suspicion this might be where I'm ending it. Especially since after the fight with Kos, I have 2 more endgame boss fights, which I hear are also hard as nails. So 3 frustrating fights back to back. I have a feeling I might be calling it quits. I've gotten most and the best off of this game. I'll see how I feel tomorrow. But just the thought of dozens and dozens of retries for 3 hard fights, does not amuse me.
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April 7th, 2021, 20:53
Awaiting your post from a couple of days from now when you tell us you got back on the horse and finished the game.
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April 7th, 2021, 21:14
Originally Posted by JFarrell71 View Post
Awaiting your post from a couple of days from now when you tell us you got back on the horse and finished the game.
From your mouth to god's ears
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April 7th, 2021, 21:31
Originally Posted by danutz_plusplus View Post
I tried it about 5-10 times, and I'm seriously tired of this difficulty. I'll probably try again tomorrow. But I also have a sneaking suspicion this might be where I'm ending it. Especially since after the fight with Kos, I have 2 more endgame boss fights, which I hear are also hard as nails. So 3 frustrating fights back to back. I have a feeling I might be calling it quits. I've gotten most and the best off of this game. I'll see how I feel tomorrow. But just the thought of dozens and dozens of retries for 3 hard fights, does not amuse me.
To help you out, are there any NPCs you can summon just like in Dark Souls, or summon online players to help during boss fights? I don't know myself as I only played the start of it few years ago and did not continue.
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April 7th, 2021, 23:05
Originally Posted by SpoonFULL View Post
To help you out, are there any NPCs you can summon just like in Dark Souls, or summon online players to help during boss fights? I don't know myself as I only played the start of it few years ago and did not continue.
Nope. You are alone in this one. No npcs. And Iā€™m offline.

I did see some strategies I could try, but as usual it will be hard to pull them off.
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April 8th, 2021, 16:11
Finally finished L.A.Noire…… what a Superb Game….really enjoyed it…..Now i Need More Detektive games
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