Realms Beyond - Coming to Kickstarter in October

RB is turn-based, party-based, with combats on hex grid and actually isometric (CC was 3D with a top down view).

As for the graphics, Chaos Chronicles was beautiful, yes, but sadly too ambitious for its budget.
Realms Beyond is a little more retro but far from ugly.

RB_Dwarven_Tomb_01-1280x960.jpg


RB_Pyrrhenian_Temple_01-1280x960.jpg
 
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Well, I'm another one who is hyped - this game looks very promising. :thumbsup:

I'm a picky son of a bitch too. The last game I backed was Wasteland 3, and we know know how long that has been percolating. The combat seems very intricate and old school inspired. The graphics look very attractive. Not too cartoony, nice restrained colors, and with a lot of fine details, reminiscent of Baldur's Gate style. If you read some of their developer journal things it sounds like they know what they are doing.

This game is one of those that I will very likely back, which is rare for me.
 
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I like what I've seen so far, but I won't be backing it - it's just the principle thing, I don't pay for unfinished product. The only exception I made was Pathfinder, which I didn't back during kickstarter phase, but later through pre-order.

Wishing best for devs though and will keep an eye on updates.
 
Is that not enough? :)
And it's not "DnD-like", it's actual DnD 3.5.


Guido worked on Fallout 1, NWN, and Planescape:Torment.

Especially he worked on / created the "Realms of Arkania" games!

Looking forward to the Kickstarter. They have to work a bit on the graphics.. They look too crisp or something. It looks a bit unnecessarily ugly.
 
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Breaking news: Guido was creative director at some point but he is not now.
I guess all you get is the Codex guy and people that worked on Chaos Chronicles.
 
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Breaking news: Guido was creative director at some point but he is not now.
I guess all you get is the Codex guy and people that worked on Chaos Chronicles.
Ah...
 
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Breaking news: Guido was creative director at some point but he is not now.
I guess all you get is the Codex guy and people that worked on Chaos Chronicles.

Ouch.

But I'll still back it.
 
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Lead writer is a german guy from Codex...

At least we can all sleep better knowing there won't be a couple of lines of dialogue from a transgender, though otherwise nondescript, NPC tucked away somewhere in the world.

Incline. :rolleyes:
 
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I don't know, the hype still seems very immature. Is the alpha gameplay and screenshots seriously the only thing driving you guys to act like fanboys for an unreleased game by unproven developers? Not saying you can't be mildly excited, but this is plain silly.
 
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Breaking news: Guido was creative director at some point but he is not now.
I guess all you get is the Codex guy and people that worked on Chaos Chronicles.

So it's just amateur mobile developers? That's even less reason to get excited this early.
 
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While others in this thread have dismissed the use of the D&D ruleset like it's nothing, it's quite important to some of us, including me. D&D has been around for 40+ years. it's a system that if much better refined than some crappy MMO-style system some snot-nosed kid scratched down in his Trapper Keeper during detention that offers +/- 2% to whatever stat and really makes no discernible difference to anything in the game.
 
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The elephant in the room for me is that the Codex guy / lead writer is a self-described National Socialist. I personally believe that this should be treated separately from the game itself and I want to back it regardless, but I can't help fearing that it's all going to end in a shitstorm.

So it's just amateur mobile developers? That's even less reason to get excited this early.

The lead programmer worked on Settlers 2 and Spellforce 3, so he has some decent credentials.
 
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I don't know, the hype still seems very immature. Is the alpha gameplay and screenshots seriously the only thing driving you guys to act like fanboys for an unreleased game by unproven developers? Not saying you can't be mildly excited, but this is plain silly.
I'm not hyped but a D20 ruleset always gets me excited. Of course I've been disappointed before (Sword Cost legends), but that's not a reason not to hope for the best.
However I fear they'll bite a little more than they can chew. The KS might give us a better impression on this front.
 
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The elephant in the room for me is that the Codex guy / lead writer is a self-described National Socialist. I personally believe that this should be treated separately from the game itself and I want to back it regardless, but I can't help fearing that it's all going to end in a shitstorm.

I also read some of the comments on the Codex thread. Half the Codex are idiots, so that was not a surprise. We have a lot of "patriots" in Europe atm and they are quite loud, but that is not a discussion I will start here.

If his political views color the writing in the game too much in one direction that would be a clear negative. Racism can be a strong motive in RPGs and several have tried (see Dragon Age). It depends on how it is done. I guess we are all too intelligent for shallow propaganda. We will see how the game turns out. I will give them one chance.
 
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Ok, I don't put much stock in rumors. re: lead writer is a national socialist

That could be fake news. Or, it could be true, but his understanding or use of that label could be totally different than the standard definition.

I just think its weird how this pops up all of a sudden, out of the blue.

I think we should wait and see what the kickstarter page actually says, see who is the lead writer, or other writers, see other info that is released.

I don't even trust that some anonymous codex guy is actually, all of a sudden, the lead writer of this game. That sounds sketchy enough all by itself. I would wait and see, rather than trust early info that could be in flux, at this time...
 
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