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Default Xenomarine - Science Fiction Roguelike

April 28th, 2019, 01:04
Xenomarine is a science fiction roguelike, with turn-based combat, which recently released on Steam.

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XENOMARINE is a dark, atmospheric, sci-fi/horror themed roguelike in which you play a space marine exploring an alien-infested space station. Starting out with little more than a crowbar, you will fight to survive against over 120 increasingly powerful alien species, as you progress as far as you can through infinite randomly generated levels.

With no starting classes, develop your character into the ultimate fighting machine by means of in-game choices: create a unique build each time you play by finding and choosing between a large and distinctive range of unique usable items and individually upgradable weapons and armor. And although the focus in Xenomarine is on items rather than skills, there are also 70 skill levels to be learned you gain experience from combat and from randomly generated missions.

WARNING: This game is unforgivingly hard: expect to die soon and often when first starting out! Also, in the default 'roguelike' game mode, death is permanent - meaning you will have to start again from level 1. But don't worry: each playthrough will be different because so many parts of the game are randomly generated (in a way that's carefully fine-tuned for balance).

*This game contains flashing images and may not be suitable to all users*

Setting

You are a Xenomarine, stranded in a dark alien-infested space station. Your squad are all dead, and you have nothing but a crowbar, a torch running low on power and some battered armor. Death is certain, but you're sure as hell going to take as many Xenos as possible down with you before you go! And you've not forgotten the rumours that there's powerful ancient alien tech to be found…

Features Of Xenomarine Early Access

  • Rich, Tactical Turn-based Combat
  • infinite, randomly Generated Levels
  • Atmospheric lighting and procedurally generated sound effects
  • Unique useable items such as scanners, forcefields and night-vision goggles
  • 10 alien types with 12 variants each, making 120 enemies: all with unique behaviours
  • No starting class: develop your class on the fly with over 70 skill upgrades
  • Multiple damage types and status effects
  • Crafting (craft items from scrap and upgrade weapons and armor)
  • Hack drones and turrets; deploy traps; find and use mysterious alien tech
  • Random mini-quests
  • Intuitive user interface, with mouse-only and keyboard-only support
More information.
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April 28th, 2019, 14:04
You are waay better off playing Ultimate Space Commando. Much more tactics. Great content and feature-complete + patched to final version with development complete.
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April 28th, 2019, 23:16
Played for about 30 min and am very underwhelmed… Everything feels super-clunky, unfun and boring so far. Not sure when I will find the time to give it another try.

I thought this is rogue-like Doom, but alas it is not. Had great hope for this one…
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May 2nd, 2019, 09:28
Infinite levels doesn't sound appealing to me, I prefer my Rogue-likes to be finite but with enough content to make several runs fun. FTL is still my favourite among them.
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