Frayed Knights - Critique and Comments - RPGWatch Forums
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Frayed Knights - Critique and Comments

Default Frayed Knights - Critique and Comments

February 5th, 2009, 17:37
If you've been following Rampant Coyote Jay Barnson's Frayed Knights development, his blog has links to a lengthy (!) 4-part critique of the pilot from one Diego Doumecq and Jay makes a few comments.
More information.
Dhruin is offline


Dhruin's Avatar
RPGWatch Team


Join Date: Aug 2006
Location: Sydney, Australia
Posts: 11,968
Mentioned: 1 Post(s)


February 5th, 2009, 17:37
That sounds good indeed, except for the random battles. I hate random battles with a passion!
wolfing is offline


wolfing's Avatar
Dalek SasqWatch


Join Date: Sep 2008
Location: Tardis
Posts: 5,645
Mentioned: 10 Post(s)


February 5th, 2009, 18:34
The randomness has been…. partially corrected. And I'm exploring entirely different avenues now for handling encounters.

See? I can be taught…
RampantCoyote is offline


RampantCoyote's Avatar
Keeper of the Watch


Join Date: Oct 2007
Posts: 624
Mentioned: 0 Post(s)


February 6th, 2009, 00:14
I haven't had time to read the article, but I have put some time into their pilot.

Overall, I really liked what they did. However, I really hope they improve on several key problems.

One would be the absence of widescreen support. This really bothers me, even though I can sort of live with stretched resolutions (out of necessity). The controls could also use some tweaking. I didn't really feel comfortable moving around, or selecting spells and such.

The style and presentation of the game were just spot on and totally fresh. I'd like this to become really good, because then I'd totally buy it. I love how the party members converse and argue with each other over the course of the game.
Thaurin is offline




Join Date: Oct 2006
Location: The Netherlands
Posts: 2,915
Mentioned: 0 Post(s)


February 6th, 2009, 09:17
This made me want to replay the pilot again and I would say I'm just as impressed with it as I was the first time. I had no problem with the random battles as a matter of fact I went looking for them by resting all the time. I guess I've been playing too much Wizardry 8 lately.

Great writing and humor in the game. Gotta love any game that has a god of pimples in it.

Just like the first time I played it my only issues were the slow walking speed and no shown status effects on either the characters or monsters. Everything else was great, I can deal with the huge furniture and no outhouses

Keep up the good work.
Despite all my rage.
I'm still just a rat in a cage.
skavenhorde is offline


skavenhorde's Avatar
Little BRO Rat


Join Date: Feb 2007
Location: Taiwan
Posts: 5,410
Mentioned: 5 Post(s)


February 10th, 2009, 03:56
I thought it was surprisingly well done for a pilot…I'm definately following this one.
rune_74 is offline


Original Sin 2 Donor


Join Date: Apr 2007
Posts: 4,962
Mentioned: 6 Post(s)
RPGWatch Forums » Comments » News Comments » Frayed Knights - Critique and Comments
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 02:12.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Copyright by RPGWatch