I really wanted to like this game, but since it makes you start over from scratch on each map I soon abandoned it. Sense of gradual progression is very important for me in games.
This was one of the aspects that got seriously borked by poor translation. IIRC, the game is German by origin, so you probably played it as it was intended, but playing it in English was much more of a struggle. Understandable for a small developer, but this might have been a case where the dev could have benefitted from not translating it until the reviews and word of mouth had built up from their home country & maybe got a group of dedicated fans to help with the translation at a later date.
The "start from scratch" should be ignored, is identical to Disciples where you rehire units every map and nobody complaint about that.
Actually, I think it's one of the reasons I never got far into Disciples too so it isn't a point that should be ignored if it's something people don't like.This is one of the most underrated games out there. I just replayed it a couple of month ago, for like the 5th time. The "start from scratch" should be ignored, is identical to Disciples where you rehire units every map and nobody complaint about that.
Some of the quests are quite awesome... they span multiple maps and don't hold your hand.. you have to pay attention to the story and follow clues.
But it's the combat where this game shines. It's an evolution on Disciples 2 combat, adding a more tactical approach. To me, this is the best combat system for this type of games.