Dungeon of Elements - Merges Tile Matching with RPG Dungeon Crawling

Couchpotato

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IndieGameInsider has an articele about a new indie game some of you might be interested in. The game is called Dungeon of Elements, and merges puzzles with rpg dungeon crawling.

Dungeon of Elements, the upcoming game from Frogdice Games, is a title that combines the casual puzzle gameplay of tile matching with the more hardcore elements of a dungeon crawler to create a hybrid game inviting to gamers of all calibers.
In the game, players take on the role of an alchemist on the hunt for rare elements. In the quest to obtain these precious resources, players will battle in 45 different levels while obtaining new gear and items along the way. In the lab, players conduct experiments to create new armor and items.
The studio’s goal is create games that merge casual gameplay with core genres in an effort to appeal to every type of gamer.
More information.
 
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Why do these companies even try these kinds of games. They think that they are appealing to both casual and hardcore gamers but in reality they are only appealing to people that like both since people that like one or the other will not like the game because of the merger of the 2 genres.
 
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I don't really think that puzzle RPG games are trying to appeal to the hardcore crowd in any way. They are all pretty casual. I enjoy them when they are done right, although most of the time they are not.
 
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