- Joined
- September 16, 2010
- Messages
- 4,813
Tha Assassin's Creed series has been boring the hell out of ne for years and years. I keep giving it another chance, and it keeps boring me.
- Joined
- Sep 16, 2010
- Messages
- 4,813
They weren't. Just as with Origins there is one simple rule with Odyssey: don't grind.Wanted to play Odyssey too, but i suspect its the same boring shit since these 2 were made in parallel.
That's quite the back-handed compliment: "The game's pretty good if you ignore lots of its rubbish content."
?
Joxer is right about Odyssey. It's fun if you focus on the right stuff.
The Witcher 3 also gets pretty boring if you start trying to clear all the little '?' symbols on the map. Don't do it.
That's quite the back-handed compliment: "The game's pretty good if you ignore lots of its rubbish content."
?
You haven't played it then, I take it. They set the game up so that it has unlimited stuff to do for those who might want that. But ignoring that is like ignoring the bounty hunts in the PoE games. There's multiple games worth of scripted, unique content completely aside from the randomly generated stuff, and it's extremely obvious which is which in the game.
You are correct, I most certainly haven't played it, or any of the other games mentioned.
Since these revelations I've been trying to wrack my brain to think of examples of RPGs I've really enjoyed and would recommend to anybody but with the proviso that they should "avoid XYZ content", and for the life of me I can't think of any ¯\_(ツ)_/¯ I'll keep thinking, but don't hold your breath.
You are correct, I most certainly haven't played it, or any of the other games mentioned.
Since these revelations I've been trying to wrack my brain to think of examples of RPGs I've really enjoyed and would recommend to anybody but with the proviso that they should "avoid XYZ content", and for the life of me I can't think of any ¯\_(ツ)_/¯ I'll keep thinking, but don't hold your breath.
There's a lot. I already mentioned one, Pillars of Eternity. The Dragon Age games are another. I just told you that it's blindingly obvious and signposted. You more have to go out of your way to DO that repetitive content. But you're right, I won't hold my breath for you to listen. Easier to just use it to reinforce your disdain for certain games.
To conclude, this is quite a fun little odd jobbing dungeon crawl RPG which shines in this respect between the Lothering and Landsmeet phases, but is otherwise pretty forgettable.
You haven't played Skyrim? Granted, compared to Oblivion the scripted quests aren't quite as good either, but the radiant ones? Horrible idea (or implementation actually, the pitch for the radiant AI was all kinds of awesome. To awesome to be true apparently).
Now, can you say the same thing? Have you ever gone out of your way to play and enjoy games where you never once have to second guess, no matter how obviously, whether the content you're playing is actual content. Where literally everything in the game is… the game… ? I don't mean purely linear, but just where all the content feels like coherent content and content that you really want to play as well as any main quest content.
Are there any open world games which do not have totally skippable content? I doubt it. But I do think that even non-story, filler content varies in terms of quality. For instance, leaving the story-path in Elex was much more interesting to me.
Do you happen to have any suggestions for RPGs that you thought really nailed what you're talking about? Having content (including side content) that all felt equally valuable and substantial? I'm tuned in enough to have heard of most things, but there could easily be some that I've so far let go by me. There's always games I'm curious about but have yet to play (Underrail, for example)
Next time through I'm gonna be a political centrist with free market leanings! Exciting, I know!