purpleblob
Princess
- Joined
- September 4, 2021
- Messages
- 1,348
Yes, Oleg works like 3 or 4 people though. He's about 85% finished iirc.
Do you know if Gedonia allow players to roll a female character?
- Joined
- Sep 4, 2021
- Messages
- 1,348
Yes, Oleg works like 3 or 4 people though. He's about 85% finished iirc.
Do you know if Gedonia allow players to roll a female character?
I like it so much because they force us to play Gerald, who I think is a great complex character. The characters, story and mood are much better made in the game than in the TV series.
I don't get when people get that hung up on having to play a specific character. You're missing out on far too many great games because of that.
I don't get when people get that hung up on having to play a specific character. You're missing out on far too many great games because of that.
Yep! It also shows all the outfits though the graphics are low-poly. I too like the dress up aspect of certain games. I would always dress Vilja in the outfits from some of the good modders. I typically do her quest in Skyrim and end up marrying her so she's around for most of the game.
That said, this game doesn't really fit for that, but at least you see your gear and there is quite a bit of variety.
I don't get when people get that hung up on having to play a specific character. You're missing out on far too many great games because of that.
All I know is that I'd have missed some great experiences if I only went by how a character seems. I almost didn't play Horizon Zero Dawn because having to play as Aloy initially didn't appeal to me at all. That ended up being one of the best games I played that year.
I understand some of the games where I have to play set protagonist are simply amazing for many players - BUT if I don't enjoy playing that character, then what's the fun in it? For example, I really hated playing as Geralt in TW3. I had a lot more fun watching my hubby play TW3 - this was the best solution, I didn't have to RP a character I don't feel in tune with but got to enjoy the game content
In the Witcher games, it's not just a matter of Geralt's personality or skillset, it's all the reactivity the world has to the particular person he is. He has a history. He has relationships. Those things make the story what it is.
Finally started playing Cyberpunk about two weeks ago. Purchased on sale over holidays. I have to say something feels messed up about this game, but hard to put my finger on it. It is sort of overwhelming. There seems to be a lot of different mechanics and I'm having a hard time with the interface and just figuring out how to do everything. Visuals and story very cool. But the gameplay itself makes me feel somewhat confused - I feel like I would need to spend a whole day just figuring out how all the different controls and systems work, as opposed to just figuring them out on the fly as I play. Quest management, the cyber scanning stuff, this whole thing where you go into a VR and there are all these controls, crafting and modding. All these random items you find everywhere. Even the little flavor text items you pick up are super long to read and annoying. The whole game is sort of annoying me at the moment. Compared to Witcher games this one is a turd. Making me want to go play Mass Effect 2 lol. So far thumbs down.
It's all nice. But personally, what I find even cooler, is when a game is able to react differently depending of the way you made your character. Is he a nobleborn, a peasant or a merchant? Is he a human, an elf or a dwarf? That's for me is true roleplaying. Playing Geralt for me feels more like playing an interactive novel. The same way I wouldn't be interested to play a LOTR game where you are Frodo, Aragorn or Gandalf. It's like playing someone else character.
I played the first few hours of Phoenix Point. I wanted to see how it compares to XCOM 2 since I recently finished a playthrough.
I like the strategy part of it well enough. More than XCOM in fact. I like how you get points of interest on the map that you have to actually explore as opposed to just being presented with missions like in XCOM.
The tactical part though…not so much. Combat feels somewhat mundane compared to XCOM 2. The visuals and audio are inferior, and the enemies are lacking in variety. Maybe it gets better later, but I wasn't impressed.
I'll probably come back to it at some point, but I'm moving on for now.
So I recently bought Serious Sam 4 and a new game in the series that just came out -- Serious Sam: Siberian Mayhem -- during the steam sale (they were in a cheap bundle)
Surprisingly, although a first person shooter fan, I had never played any games in the series, so these two games are the first ones in the series that I am playing.
I'm starting with Serious Sam 4 and its a very fun, traditional first person shooter. I really like the monsters/creatures/robot things in this game -- lots of variety. And the monsters are often very funny in their design and very creative and imaginative too.
And I also like how challenging the game is. I decided on normal difficulty, because I know these games have a reputation for being hard, and its true. The enemies rush you from all sides, and its fast and furious.
Even on normal difficulty I got my ass kicked more than once in some of the fights, until I adjusted my strategy for that particular battle.
This one early fight has a really fun mini-boss battle, where there is a huge bull charging at you, basically if he hits you in charge you are dead or near dead, and so you are like a matador running around dodging and fighting it, then after killing the single one, they throw 2 more of the giant beasts at you, both at the same time! Just hilarious and fun stuff.