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NewDArt
Guest
What do people consider a story driven game?
I’ve heard many refer to the Witcher 3 as story driven but I wouldn’t agree. It’s story focused but combat driven. For instance you can skip every cutscene and blindly pick dialogue choice and you’ll be able to complete the game just fine. However there are several choke points where not only do you have to fight but you have to win in order to advance the game, otherwise you can’t proceed.
The only story driven game I’ve played in recent memory would be until dawn. It does have QTE’s but you can fail them or even ignore them and the game will advance. With poor results obviously but it will continue and you can complete the game just through dialogue.
Maybe I have too strict of a definition for story driven but to my mind almost all games are combat driven.
Well, I consider story-driven games those that use story as the primary motivator to play and enjoy the game.
So, it will depend on the game and what you get out of it.
Personally, I definitely consider Witcher 3 a story-driven game, because the story was pretty much the only thing I enjoyed about it. It was also a particularly good story.
For my part, I also think games like Bioshock Infinite and Last of Us are story-driven games - even if they both had entertaining gameplay. But in terms of gameplay alone, they weren't terribly interesting to me.
Adventure games also tend to be almost entirely story-driven, for obvious reasons - unless we're talking about games like MYST - which are largely driven by puzzles and atmosphere alone.
Planescape Torment would be another example.
It's as subjective as anything else, I suppose.