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November 5th, 2016, 00:45
The rogue-lite survival RPG Dead Age has been released:

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Survive the zombie apocalypse with turn-based combat and permanent death! Manage survivors, go on dangerous scavenging runs, build alliances, craft equipment, make difficult story-influencing decisions, defend your camp against undead hordes and experience non-linear rogue-lite elements. An innovative Indie Survival-RPG!

How Long Will You Survive?

Just after the zombie outbreak you were fortunate enough to join a group of survivors and hole up in their camp.
But that doesn't set you out of danger! Food supplies are running low, injured survivors must be tended to and materials need to be scavenged to keep the camp intact.
The zombie threat increases steadily and gangs of hostile survivors keep you on the defensive.

Final Fantasy-Style Turn Based Combat With Permanent Death

Every survivor should be protected because you'll need all hands on deck to defend against the dangers of the apocalypse.
Scavenge supplies in zombie-infested areas, craft survival gear and buy and sell equipment to keep yourself and your camp members alive long enough to learn the skills necessary for long-term survival.
The combat system has its roots in classic role-playing games. You can fight strategically, learn to utilize various weapon types and use a range of bombs or traps.

Rogue-Lite Elements

Should you fail to survive the apocalypse, you can purchase upgrades with medals earned in previous playthroughs to give your new character an edge to start with.
Unlocked pre-apocalypse professions of your character allow you to specialize in various jobs.
Each new playthrough offers different random missions and survivors to meet.

Non Linear Story With Six Different Endings

A praised feature of Dead Age is its non-linear story with real in-game consequences. Decisions you make in conflict situations affect the story's future.
You can choose to be a hero and save more survivors, or let them die to stock up on supplies. You can build romance relationships with other survivors or start rivalries that may have disastrous chain reactions.
Daily events offer new dangers and situations in which you must make choices that affect the survival chances of your camp.
Live long enough, and you'll have a chance to unlock one of the game's six possible endings.
More information.
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November 5th, 2016, 00:45
Tried this for half an hour but couldn't get into it. Everything happens from static menus instead of in the game world. This would have been fine…in 1980
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November 5th, 2016, 03:04
Originally Posted by crpgnut View Post
Tried this for half an hour but couldn't get into it. Everything happens from static menus instead of in the game world. This would have been fine…in 1980
Yeah, same here.
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November 5th, 2016, 09:22
Hmm well given those glowing recommendations I will put this one down on the list a fair ways before picking it up.
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November 5th, 2016, 14:28
This game is a decent attempt if you must kill time somehow..
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November 5th, 2016, 15:01
Looks deep and complex enough to be decent..
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November 5th, 2016, 15:09
Great game, not the deepest game, but its fun. Taking advice from bethtards is stupid.
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November 5th, 2016, 18:55
Well then I will keep an eye on it as I am a fan of the Zombie surviver type game.

Thanks for more input.
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November 5th, 2016, 19:06
Originally Posted by The Watchman View Post
Taking advice from bethtards is stupid.
Could we have less of this, please? It's really going to bum me out if people start talking like this on here.
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November 6th, 2016, 15:09
Originally Posted by DarkELVES View Post
Looks deep and complex enough to be decent..
That means not much to be decent, the product is straightforward and simple.
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November 7th, 2016, 16:08
I've read that the combat is very shallow and repetitive. Looks like another management game with decent concepts and poor execution.
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November 7th, 2016, 22:02
Originally Posted by The Watchman View Post
Great game, not the deepest game, but its fun. Taking advice from bethtards is stupid.
They're taking advice from someone who has been here for the whole 10 years and who has talked up indie games since they were called shareware. How have you contributed? Hmmm? 55 posts in 10 years, so you're a leech, not a contributor. Bethtard is a codexer phrase….so shocked.
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November 7th, 2016, 22:07
The combat is a line of three party members against several monsters. There are about 8 animations total to cover every single attack. It is as basic as you can get. It isalmost as bad as bang, punch, blast being typed on the screen as you attack
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November 10th, 2016, 10:39
Didn't we have something similar with Dead State?! But Dead State seems better than this one..
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November 10th, 2016, 13:55
If better means more tedious, no doubt about it.
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