Kingmaker Pathfinder: Kingmaker Question/Tips & Tricks Thread

Pathfinder: Kingmaker
My apologies for barging in, but I'm thinking of picking this up next time it goes on sale. I am utterly illiterate in Pathfinder, however, and was wondering how applicable a-not-very-extensive knowledge of D&D 5th Edition would be.

You can play this game without a great knowledge of the system itself. I am not particularly fond of RPG like D&D or Pathfinder but I really enjoyed the implementation.

Like for a tabletop RPG you will probably need several tries to nail down what class you really want to play. But this is not because the system is tedious or badly explained but only because it offers a huge number of very viable possibilities.

If you like RPG and really appreciate a nice story make yourself that gift. You will thank you. The game is awesome and totally worth your time.
 
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I wish I can answer that question but I haven't played D&D 5e… :(

If you like RPG and really appreciate a nice story make yourself that gift. You will thank you. The game is awesome and totally worth your time.

Oh, well, how bad could it be? I'm sure I can figure it out, given time. Thank you both. Just one more question: which classes are not taken up by any of the story companions? I won't necessarily avoid the rest, but if possible I'd rather minimize redundancy.
 
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Without spoiling, and if my memory still serves: You get from the start a tank, a bard, a barbarian with a huge sword and an attitude. Other people like a cleric and an inquisitor may or may not join.

Note than if D&D 5th are still like BG and Torment the classes in Pathfinder are much more flexible. You are not locked in one path for your character and your companions.
 
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I think I will just list out potential companion classes - its easier that way since Kingmaker offers lots of classs options!

Companion classes:
Bard, Barbarian, Warrior (Tower Shield Specialist), Cleric x 2 (one default and one Ecclesitheurge), Inquisitor, Rogue/Wizard, Magus (Eldritch Scion), Ranger, Alchemist, Rogue - if you have The Wild Card DLC installed then Kineticist as well.
 
Wouldn't you know, the game was on sale on Humble Bundle. I picked it up, together with the Wildcards DLC, and started playing today. I restarted multiple times as some of the "leftover" classes, but ultimately decided I didn't want to begin with a spellcaster and picked Ranger instead.

I've just cleaned up Oleg's Outpost. Still wish the combat was turn-based, but it's growing on me. Once I settled on a build, I ended up having a lot of fun, and now I'm really looking forward to the next chance I get to play.
 
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I started another playthrough, this time as a Bard. Didn't realise how much the game has changed with the Enhanced Edition - Owlcat re-did whole of the spider swarm cave!
 
Finished it again! :) I'm happy to report that Owlcats reduced the number of Wild Hunts in HATEOT - many of them were replaced with different monsters (mainly golems), and it's fairly easy to finish the game with level 20 now.

Finally unlocked the "true"ending and earned "So shall you reap" achievement as well :D Pretty happy.
 
No official announcement yet but I from what I heard on their discord channel, I suspect they already started working on new PF game :)
 
Just started the game - took about 2 hours just making my character. There sure are a LOT of classes to pick from! Even with a mod pack, though, I couldn't find a good portrait - it seems people don't fantasize about hobbit archers much. ;)
 
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Just started the game - took about 2 hours just making my character. There sure are a LOT of classes to pick from! Even with a mod pack, though, I couldn't find a good portrait - it seems people don't fantasize about hobbit archers much. ;)

I go to ArtStation a lot to find portraits I like :)

Is the turn based mod any good?

The main reason for me not picking this up is the combat

I haven't tried the mod myself but people say its excellent:

https://www.rpgwatch.com/forums/showthread.php?t=43785

Imo, RTwP mode is very good in Kingmaker - IIRC, @Hastar; is a big fan of TB combat but even he enjoyed Kingmaker in RTwP mode!
 
Whew, this thing ain't easy! I could handle the spider cave but not for long. Amiri keeps getting poisoned and I don't know any way to heal it other than to rest for days. And the temple? No way! Whomever I turned would die in the first two rounds.

I eventually managed to put together enough cash to buy a grenadier, though, and that's made all the difference. (I wussed out and got a elf instead of a dwarf, though. Sorry Bungie.)

P.S. Got quite a scare in the tutorial. Bust down the door to the armory? But my party is just two hobbits and a gnome!
 
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Whew, this thing ain't easy! I could handle the spider cave but not for long. Amiri keeps getting poisoned and I don't know any way to heal it other than to rest for days. And the temple? No way! Whomever I turned would die in the first two rounds.

I eventually managed to put together enough cash to buy a grenadier, though, and that's made all the difference. (I wussed out and got a elf instead of a dwarf, though. Sorry Bungie.)

P.S. Got quite a scare in the tutorial. Bust down the door to the armory? But my party is just two hobbits and a gnome!

Did you go there after talking to Bokken? He should give you items that helps - like bombs. Owlcats redesigned that area so you can finish Bokken quest without having to deal with spider swarms. Later on you learn slow poison so you don't take stat damages, and lesser restoration to remove stat damage. Try using treat affliction ability for now.

Two hobbits and gnome?? Who's that? Linzi and ?

Edit: what difficulty are you playing on? Temple = Temple of Elks?
 
Temple of Elkemental Evil?
 
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Temple of the place where your rival has gone - I forget the name. He brought along a rogue, a fighter, an archer, and some sort of mage. I could barely hit any of them, unfortunately, and impaled myself on them a few times. It worked out much better when I came back with a couple of characters a level higher and a 5th character to help out.

I got the berries I needed in the cave (well, after a re-load - I got unlucky the first time) but I tried going deeper. That's when I found out what those fire potions were for. Pity I had used all but two thinking they were supposed to be for the big spiders. Oh well, I'll go back in later.

I tried Treat Affliction and it didn't appear to do anything. I don't think Lesser Restoration does much against permanent stat loss, either. What's worse is that Amiri was the only one that was losing strength. I think she was down to 6 when I left!

Back in the tutorial it's your character (I've got a halfling), Linzi the halfling, and the rival illusionist gnome. Nobody could do melee until I met the elf!

Difficulty level is Challenging.
 
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