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Geneforge - Kickstarter Campaign in February
January 19th, 2020, 10:04
Kordanor spotted that Spiderweb is planning a Kickstarter campaign for Geneforge in February:
Spiderweb SoftwareMore information.
We are scrambling to get everything together for our new Kickstarter. Coding furiously to get enough game together for a video. Writing. Screenshots. Lots of worrying.
Look for it in February!
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January 19th, 2020, 10:18
Geneforge is a far more interesting setting to me than Spiderwebs other games, nice to see them getting a newer iteration.
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January 19th, 2020, 14:59
Originally Posted by TomRonI feel the same way, geneforge is the most interesting.
Geneforge is a far more interesting setting to me than Spiderwebs other games, nice to see them getting a newer iteration.
--
Everyone thinks i am crazy, but i am just adjusting to my environment.
Everyone thinks i am crazy, but i am just adjusting to my environment.
January 19th, 2020, 17:26
After contributing to the last kick starter pitch from Spiderweb, I will admit that I'll be reading this upcoming production notes a bit more carefully. Yes, I'm a huge fan of the Geneforge saga, but I'm really hoping for either substantial upgrades or significant content increases with this new iteration. I'd even recommend delaying the pitch start until you really have enough video put together to make a coherent, clear path from conception to finish, so the clarity is fully obvious.

SasqWatch
January 19th, 2020, 18:25
Originally Posted by CarnifexWhat was wrong with the last one? I didn't pledge so never followed the production.
After contributing to the last kick starter pitch from Spiderweb, I will admit that I'll be reading this upcoming production notes a bit more carefully. Yes, I'm a huge fan of the Geneforge saga, but I'm really hoping for either substantial upgrades or significant content increases with this new iteration. I'd even recommend delaying the pitch start until you really have enough video put together to make a coherent, clear path from conception to finish, so the clarity is fully obvious.
January 19th, 2020, 18:57
Originally Posted by TomRonI don't think there was anything really wrong about it.
What was wrong with the last one? I didn't pledge so never followed the production.
It just gave a bit of false hope regarding engine and asset improvements.
The graphics were mentioned as early alpha or something and are basically the same in game now and the better sounds for the game didn't happen (though that stretch goal was also missed so that was to be expected).
--
Doing Let's Plays Reviews in English now. Latest Video: Wasteland 3
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Wasteland 3
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
+1: |
January 19th, 2020, 19:23
I get this guy is trying to stay in business without taking any risks….but come on, he is going to recycle the story(again) and go to kickstarter to ensure his costs are covered for anything he does before, without any risk to him at all if he fails. This is taking advantage of fans and people in general…not a fan of this mode of business….this is shareware all over again.
--
If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.

SasqWatch
Original Sin 2 Donor
+1: |
January 19th, 2020, 20:29
Originally Posted by TomRonHe created a new engine, but a lot of players don't like the new perspective.
What was wrong with the last one?
For me the new engine is actually a step back, not forward, it does not improve the experience. E.g. with the new engine he added "something" to "remove" the sprite of a dying enemy from view, and that are the best words to describe this…
I don't know Generforge yet, because I think I started Spiderweb games with an Avernum remake, so using his previous engine and existing content would be totally finde for me. Don't know if I will back this if he uses this weird new egine.
Originally Posted by rune_74Are you serious?
This is taking advantage of fans and people in general…
Originally Posted by rune_74Crowdfunding exists for people to minize or eliminate their personal risk when doing business projects. There is absolutly nothing wrong here, it is the intention of this concept.
I get this guy is trying to stay in business without taking any risks….but come on, he is going to recycle the story(again) and go to kickstarter to ensure his costs are covered for anything he does before, without any risk to him at all if he fails.

Watcher
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January 19th, 2020, 20:52
Originally Posted by CarnifexUpgrades have already been made. Judging from the screenshot, Jeff will use the Avernum/Avadon engine and assets. Good decision, since the Queens Wardroberarse engine looks so ugly, it sucks donkey's ass.
After contributing to the last kick starter pitch from Spiderweb, I will admit that I'll be reading this upcoming production notes a bit more carefully. Yes, I'm a huge fan of the Geneforge saga, but I'm really hoping for either substantial upgrades or significant content increases with this new iteration. I'd even recommend delaying the pitch start until you really have enough video put together to make a coherent, clear path from conception to finish, so the clarity is fully obvious.
I got intrigued with Geneforge, since I remember recently re-playing the most advanced one in the series and I tweaked my character so it could pursue all paths, breaking into previously inaccessible places and killing the dragon merchant, etc.. it was fun!
January 19th, 2020, 21:43
Originally Posted by KylexHey if you want to reward near to zero effort, that's fine. The guy has been recycling the same few stories for years. I like his games good enough, just not enough to play the same story with an upgraded engine.
He created a new engine, but a lot of players don't like the new perspective.
For me the new engine is actually a step back, not forward, it does not improve the experience. E.g. with the new engine he added "something" to "remove" the sprite of a dying enemy from view, and that are the best words to describe this…
I don't know Generforge yet, because I think I started Spiderweb games with an Avernum remake, so using his previous engine and existing content would be totally finde for me. Don't know if I will back this if he uses this weird new egine.
Are you serious?
Crowdfunding exists for people to minize or eliminate their personal risk when doing business projects. There is absolutly nothing wrong here, it is the intention of this concept.
Sure crowdfunding is there to take away the risks, but he could something more here, instead decides to do the same thing that he has done for years and profit off it ahead of time.
Many had issues with this model before he decided to kickstart his games…I can't think of one company that recycled the same game with three different versions and called them new games.
--
If you don't stand behind your troops, feel free to stand in front.
If you don't stand behind your troops, feel free to stand in front.

SasqWatch
Original Sin 2 Donor
January 19th, 2020, 21:52
Both the Avernum and Avadon engines work well for me, so that's a huge plus and either should be great for Geneforge.

SasqWatch
+1: |
January 19th, 2020, 22:23
Yeah one bad thing about his last game Queen's Wish - The Conqueror was the new engine. So I'm glad he is going back to the Avadon/Avernum version. He has money.
--
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
January 19th, 2020, 23:57
Honestly, I didn't exactly dislike the newer engine that was used for Queen's Wish, but I'd say both the ones used for Avernum and Avadon are superior. Queen's Wish is a great game and well worth playing, I guess I just had higher expectations for the project overall.

SasqWatch
January 20th, 2020, 00:00
Well for me it was more of the changed perspective and combat. The Avadon games were my first Spiderweb games to play. Then I moved on to play the Avernum remakes.
Queen's Wish wasn't bad it just felt different.
Queen's Wish wasn't bad it just felt different.
--
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
"Good people do all the things bad people do. It's just that when they do them, they call it justice.”
January 20th, 2020, 03:28
Originally Posted by CarnifexDon't count on it, pretty sure his Kickstarters are going to essentially be pre-order campaigns.
After contributing to the last kick starter pitch from Spiderweb, I will admit that I'll be reading this upcoming production notes a bit more carefully. Yes, I'm a huge fan of the Geneforge saga, but I'm really hoping for either substantial upgrades or significant content increases with this new iteration. I'd even recommend delaying the pitch start until you really have enough video put together to make a coherent, clear path from conception to finish, so the clarity is fully obvious.

SasqWatch
Original Sin 1 & 2 Donor
January 20th, 2020, 04:10
Geneforge was easily the most interesting of his series, imo. But it'll be the same game again. I see no reason to buy it, much less help fund it.

SasqWatch
January 20th, 2020, 09:32
I never played the old series, well at least not the first games of it. I'll definitely pledge if there aren't any bad surprises in the campaign.
--
Doing Let's Plays Reviews in English now. Latest Video: Wasteland 3
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
Doing Let's Plays Reviews in English now. Latest Video: Wasteland 3
Mostly playing Indie titles, including Strategy, Tactics and Roleplaying-Games.
And here is a list of all games I ever played.
January 20th, 2020, 14:16
As expected. The KS trough tastes good,quite good indeed.
It grows to an epic dimension when remembering that entire societies were wiped out because they did not add, they were stuck in doing the same old thing over and over again (which was an incorrect observation by the way)
Years later, it appears that the heavy crowdfunding structure like KS is in fact made to provide security to devs so they can repeat the same old, all over again.
So far, so good.
Originally Posted by KylexNice to know. Because when KS and the crowdfunding movement were launched, it was insisted that it was meant first to allow devs creative licence far from the shackles imposed by the big, bad corp publishers. It was about providing devs with a platform to innovate, to add.
Crowdfunding exists for people to minize or eliminate their personal risk when doing business projects. There is absolutly nothing wrong here, it is the intention of this concept.
It grows to an epic dimension when remembering that entire societies were wiped out because they did not add, they were stuck in doing the same old thing over and over again (which was an incorrect observation by the way)
Years later, it appears that the heavy crowdfunding structure like KS is in fact made to provide security to devs so they can repeat the same old, all over again.
So far, so good.
--
Backlog:0
Backlog:0

SasqWatch
January 20th, 2020, 17:56
Originally Posted by JFarrell71Jeff said, he does have new ideas for the game, as he wanna do never before seen features & new game mechaniKs for Geneforge, so I'm thrilled and being worked up to the nowadays popular Hysterio-illogical ÜberPsyched HypeState of:
Geneforge was easily the most interesting of his series, imo. But it'll be the same game again. I see no reason to buy it, much less help fund it.
- SHUT UP AND JUST TAKE MY MONEYZ! :-OOOO
January 20th, 2020, 18:59
I'd say, a graphical DEmake of the original Geneforge would be a winner -- all you need is to DOWNgrade the graphics to tasty pixel art.
This way the presentation would be "tasteful retro" instead of butt-ugly, and hey, it might win a few more new fans for this great game.
This way the presentation would be "tasteful retro" instead of butt-ugly, and hey, it might win a few more new fans for this great game.

Keeper of the Watch
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