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July 12th, 2018, 19:02
Will Cyberpunk 2077 Be As Wacky As The Original?

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July 12th, 2018, 20:15
Two More Interviews.

The World of Cyberpunk 2077 is Gigantic

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The Shift to First-Person, Similarities to The Witcher 3, and More

Link - https://www.dualshockers.com/cyberpu…ies-witcher-3/
During E3, I chatted with Quest Designer Patrick Mills. While there was a lot of information that Mills couldn’t give to me due to the secrecy that still surrounds Cyberpunk 2077, we spoke a lot about some of the larger ideas within the game such as the ability to create your own character and the need for the studio to make it in the first-person perspective.
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July 13th, 2018, 17:50
The whole 'pre-alpha state of Cyberpunk 2077 & potential release date' discussion seems a bit paradoxal to me.

Link - https://www.reddit.com/r/cyberpunkga…yberpunk_2077/

Also the "we're much, much closer to a release date than we were back then" statement they said a few weeks ago casts doubts. It may release in 2020 or not. But find it hard to believe they intend to constantly advertise the game till 2020.
Yeah it doesn't make sense for them to show at E3 with anything much more than a year to go. They don't want even a year and a half marketing, 12-15 months seems like their ideal window.

I think we're 15 months out from the game, tops, so fall 2019. There's a marketing interest in not leaving a big gap from reveal, as well as one in getting this out in advance of PS5 so they can do what GTA did.
I don’t think people realize how fast modern games can go from Pre-Alpha to Pre-Release, especially considering the sheer size of the dev team at CDPR. Pre-Alpha is almost always the longest and hardest stage of development. Everything after that is a cake walk.
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July 24th, 2018, 17:05
Why Cyberpunk 2077 Is Taking So Long

Link - https://kotaku.com/why-cyberpunk-207…ong-1826920382
Developer CD Projekt Red first teased Cyberpunk 2077 five years ago, but we hadn’t heard another word about the game until this past E3. Why’d it take so long? One of the studio’s top executives joins Kotaku Splitscreen to explain.
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August 3rd, 2018, 05:29
Cyberpunk 2077 Underwent Reboots & Some Mistakes

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August 12th, 2018, 04:12
SJWs will try to spin Cyberpunk 2077's inherent political nature!

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August 13th, 2018, 18:43
WCCftech posted some quotes from magazine (GamesMaster september issue) with a Cyberpunk 2077 writer.
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August 13th, 2018, 19:12
Originally Posted by Couchpotato View Post
SJWs will try to spin Cyberpunk 2077's inherent political nature!

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They wont be the only ones.
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August 21st, 2018, 16:37
So while we get rehashed interviews from Gamescom , CDPR released new screenshots.

There was some concept arts too (of scenes in the E3 trailer).
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Last edited by azarhal; August 21st, 2018 at 17:26.
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August 21st, 2018, 17:53
OMG I'm nicking the first one for my avatar. Just a sec till I fix it…

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Done!
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August 22nd, 2018, 18:42
Cyberpunk 2077 New Interviews

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PC Gamer's interview with Patrick Mills the first part, and the second part.
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August 22nd, 2018, 19:17
Another Gamescom 2018 Video Interview

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August 23rd, 2018, 17:21
New written interview/preview with (a tiny bit of) new information.
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August 25th, 2018, 18:27
Game Scoop! - Cyberpunk 2077 Looks Like the Future of Gaming

Link -http://www.ign.com/videos/2018/08/24…coop-highlight
We talk about finally getting to see the Cyberpunk 2077 preview and we think it's a game changer.
The big Cyberpunk 2077 interview with Philipp Weber

Link - https://www.eurogamer.net/articles/2…2077-interview
Gamescom provided my second chance to see CD Projekt's startlingly impressive Cyberpunk 2077 demo, and even a second time through I found myself again taken aback by the depth, detail and design of its neon-lit Night City.

A second viewing brought up some questions, however. A very different dialogue choice towards the end of the quest disappointingly brought about the same end result, and the fact we were seeing this vertical slice of the game again prompted its own queries.
CD Projekt on Night City, its buildings, NPCs.

Link - https://www.vg247.com/2018/08/25/cyb…rts-mountains/
Towards the start of Cyberpunk 2077’s gamescom demo, lead character V awakes in her apartment and pulls back the blinds.

As light shafts penetrate the room, we get our first glimpse of Night City – all neon and metal, dozens of skyscrapers jostling for space among the noodling highways and cross-section back-alleys.

This is V’s first apartment and it acts as your hub until you purchase another property in one of the game’s six districts. While stuffed with detail, it isn’t exactly lavish. It is located right near the top of a megabuilding, a superstructure built to pack in Night City’s residents and solve the housing crisis of the future.
Cyberpunk 2077 is Playable from Beginning to End Now

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How Cyberpunk 2077's New Gameplay Demo Differs From E3

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What's Different Between the E3 and Gamescom Demos

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Why We Think Cyberpunk 2077 Gameplay Hasn't Been Released

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August 25th, 2018, 19:17
Well, now I think of Joxer everytime I see that thumbnail.
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August 27th, 2018, 17:29
Really liking what I see and looking forward to this.
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August 27th, 2018, 18:19
Originally Posted by Gold Coin View Post
Really liking what I see and looking forward to this.
Now all we need is a Bronze Coin.
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August 27th, 2018, 18:58
Apparently they started a secret stream, and it's been running for 5h or so. And it's currently at 99%

https://www.twitch.tv/cdprojektred
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August 27th, 2018, 19:05
Originally Posted by danutz_plusplus View Post
Apparently they started a secret stream, and it's been running for 5h or so. And it's currently at 99%

https://www.twitch.tv/cdprojektred
Yeah it's the game play demo from E3/Gamescom with a female V.
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August 27th, 2018, 19:36
So, they finally are disclosing the gameplay demo… Excellent

EDIT: I've seen "Restreaming allowed" in the Twitch stream. Then can I watch it later at Youtube or other streaming site? Great!!!!
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