One element to Risen that I think may have added quite a bit more immersion to the game with minimal or perhaps no additional programming would have been to provide more names to the map locations.
There were too many 'East Coast,' 'West Coat,' 'Eastern Temple,' 'Northeastern Temple' etc. type references.
Consider the Ultima series in this regard. You had Serpent Hold, Cove, Covetous, & Destard, to name a few specific locales and dungeons.
This would have been a relatively easy implementation to the game and without it, the various locales in Risen, while interesting, lose a bit of character.
There were too many 'East Coast,' 'West Coat,' 'Eastern Temple,' 'Northeastern Temple' etc. type references.
Consider the Ultima series in this regard. You had Serpent Hold, Cove, Covetous, & Destard, to name a few specific locales and dungeons.
This would have been a relatively easy implementation to the game and without it, the various locales in Risen, while interesting, lose a bit of character.