19:09:23: Creating resource group General
19:09:23: Creating resource group Internal
19:09:23: Creating resource group Autodetect
19:09:23: SceneManagerFactory for type 'DefaultSceneManager' registered.
19:09:23: Registering ResourceManager for type Material
19:09:23: Registering ResourceManager for type Mesh
19:09:23: Registering ResourceManager for type Skeleton
19:09:23: MovableObjectFactory for type 'ParticleSystem' registered.
19:09:23: OverlayElementFactory for type Panel registered.
19:09:23: OverlayElementFactory for type BorderPanel registered.
19:09:23: OverlayElementFactory for type TextArea registered.
19:09:23: Registering ResourceManager for type Font
19:09:23: ArchiveFactory for archive type FileSystem registered.
19:09:23: ArchiveFactory for archive type Zip registered.
19:09:23: ArchiveFactory for archive type EmbeddedZip registered.
19:09:23: DDS codec registering
19:09:23: FreeImage version: 3.15.3
19:09:23: This program uses FreeImage, a free, open source image library supporting all common bitmap formats. See
http://freeimage.sourceforge.net for details
19:09:23: Supported formats: bmp,ico,jpg,jif,jpeg,jpe,jng,koa,iff,lbm,mng,pbm,pbm,pcd,pcx,pgm,pgm,png,ppm,ppm,ras,tga,targa,tif,tiff,wap,wbmp,wbm,psd,cut,xbm,xpm,gif,hdr,g3,sgi,exr,j2k,j2c,jp2,pfm,pct,pict,pic,3fr,arw,bay,bmq,cap,cine,cr2,crw,cs1,dc2,dcr,drf,dsc,dng,erf,fff,ia,iiq,k25,kc2,kdc,mdc,mef,mos,mrw,nef,nrw,orf,pef,ptx,pxn,qtk,raf,raw,rdc,rw2,rwl,rwz,sr2,srf,srw,sti
19:09:23: Registering ResourceManager for type HighLevelGpuProgram
19:09:23: Registering ResourceManager for type Compositor
19:09:23: MovableObjectFactory for type 'Entity' registered.
19:09:23: MovableObjectFactory for type 'Light' registered.
19:09:23: MovableObjectFactory for type 'BillboardSet' registered.
19:09:23: MovableObjectFactory for type 'ManualObject' registered.
19:09:23: MovableObjectFactory for type 'BillboardChain' registered.
19:09:23: MovableObjectFactory for type 'RibbonTrail' registered.
19:09:23: Loading library .\RenderSystem_Direct3D9
19:09:23: Installing plugin: D3D9 RenderSystem
19:09:23: D3D9 : Direct3D9 Rendering Subsystem created.
19:09:23: D3D9: Driver Detection Starts
19:09:23: D3D9: Driver Detection Ends
19:09:23: Plugin successfully installed
19:09:23: Loading library .\RenderSystem_GL
19:09:23: Installing plugin: GL RenderSystem
19:09:23: OpenGL Rendering Subsystem created.
19:09:23: Plugin successfully installed
19:09:23: Loading library .\Plugin_ParticleFX
19:09:23: Installing plugin: ParticleFX
19:09:23: Particle Emitter Type 'Point' registered
19:09:23: Particle Emitter Type 'Box' registered
19:09:23: Particle Emitter Type 'Ellipsoid' registered
19:09:23: Particle Emitter Type 'Cylinder' registered
19:09:23: Particle Emitter Type 'Ring' registered
19:09:23: Particle Emitter Type 'HollowEllipsoid' registered
19:09:23: Particle Affector Type 'LinearForce' registered
19:09:23: Particle Affector Type 'ColourFader' registered
19:09:23: Particle Affector Type 'ColourFader2' registered
19:09:23: Particle Affector Type 'ColourImage' registered
19:09:23: Particle Affector Type 'ColourInterpolator' registered
19:09:23: Particle Affector Type 'Scaler' registered
19:09:23: Particle Affector Type 'Rotator' registered
19:09:23: Particle Affector Type 'DirectionRandomiser' registered
19:09:23: Particle Affector Type 'DeflectorPlane' registered
19:09:23: Plugin successfully installed
19:09:23: Loading library .\Plugin_CgProgramManager
19:09:23: Installing plugin: Cg Program Manager
19:09:23: Plugin successfully installed
19:09:23: Loading library .\Plugin_OctreeSceneManager
19:09:23: Installing plugin: Octree Scene Manager
19:09:23: Plugin successfully installed
19:09:23: *-*-* OGRE Initialising
19:09:23: *-*-* Version 1.8.1 (Byatis)
19:09:23: ArchiveFactory for archive type Dat registered.
19:09:23: Added resource location './media/materials/textures/textures.dat' of type 'Dat' to resource group 'General'
19:09:23: Added resource location './media/materials/programs/programs.dat' of type 'Dat' to resource group 'General'
19:09:23: Added resource location './media/materials/scripts/scripts.dat' of type 'Dat' to resource group 'General'
19:09:23: Added resource location './media/models/models.dat' of type 'Dat' to resource group 'General'
19:09:23: Added resource location './media/particles/particles.dat' of type 'Dat' to resource group 'General'
19:09:23: Added resource location './media' of type 'FileSystem' to resource group 'General'
19:09:23: Added resource location './media/fonts' of type 'FileSystem' to resource group 'General'
19:09:23: Added resource location './media/materials/programs' of type 'FileSystem' to resource group 'General'
19:09:23: Added resource location './media/materials/scripts' of type 'FileSystem' to resource group 'General'
19:09:23: Added resource location './media/materials/textures' of type 'FileSystem' to resource group 'General'
19:09:23: Added resource location './media/models' of type 'FileSystem' to resource group 'General'
19:09:23: Added resource location './media/particles' of type 'FileSystem' to resource group 'General'
19:09:23: OGRE EXCEPTION(6:FileNotFoundException): 'ogre.cfg' file not found! in ConfigFile::load at ..\..\OgreMain\src\OgreConfigFile.cpp (line 88)
19:09:23: OGRE EXCEPTION(6:FileNotFoundException): 'ogre.cfg' file not found! in ConfigFile::load at ..\..\OgreMain\src\OgreConfigFile.cpp (line 88)
19:09:28: D3D9 : RenderSystem Option: Full Screen = No
19:09:37: D3D9 : RenderSystem Option: Video Mode = 1600 x 900 @ 32-bit colour
19:09:38: CPU Identifier & Features
19:09:38: -------------------------
19:09:38: * CPU ID: GenuineIntel: Intel(R) Core(TM) i7 CPU 860 @ 2.80GHz
19:09:38: * SSE: yes
19:09:38: * SSE2: yes
19:09:38: * SSE3: yes
19:09:38: * MMX: yes
19:09:38: * MMXEXT: yes
19:09:38: * 3DNOW: no
19:09:38: * 3DNOWEXT: no
19:09:38: * CMOV: yes
19:09:38: * TSC: yes
19:09:38: * FPU: yes
19:09:38: * PRO: yes
19:09:38: * HT: no
19:09:38: -------------------------
19:09:38: D3D9 : Subsystem Initialising
19:09:38: Registering ResourceManager for type Texture
19:09:38: Registering ResourceManager for type GpuProgram
19:09:38: D3D9RenderSystem::_createRenderWindow "Death Legacy", 1600x900 windowed miscParams: FSAA=0 FSAAHint= colourDepth=32 gamma=false monitorIndex=0 useNVPerfHUD=false vsync=false vsyncInterval=1
19:09:38: D3D9 : Created D3D9 Rendering Window 'Death Legacy' : 1600x900, 32bpp
19:09:38: D3D9 : WARNING - disabling VSync in windowed mode can cause timing issues at lower frame rates, turn VSync on if you observe this problem.
19:09:38: D3D9: Vertex texture format supported - PF_L8
19:09:38: D3D9: Vertex texture format supported - PF_L16
19:09:38: D3D9: Vertex texture format supported - PF_A8
19:09:38: D3D9: Vertex texture format supported - PF_A4L4
19:09:38: D3D9: Vertex texture format supported - PF_BYTE_LA
19:09:38: D3D9: Vertex texture format supported - PF_R5G6B5
19:09:38: D3D9: Vertex texture format supported - PF_B5G6R5
19:09:38: D3D9: Vertex texture format supported - PF_A4R4G4B4
19:09:38: D3D9: Vertex texture format supported - PF_A1R5G5B5
19:09:38: D3D9: Vertex texture format supported - PF_A8R8G8B8
19:09:38: D3D9: Vertex texture format supported - PF_B8G8R8A8
19:09:38: D3D9: Vertex texture format supported - PF_A2R10G10B10
19:09:38: D3D9: Vertex texture format supported - PF_A2B10G10R10
19:09:38: D3D9: Vertex texture format supported - PF_DXT1
19:09:38: D3D9: Vertex texture format supported - PF_DXT2
19:09:38: D3D9: Vertex texture format supported - PF_DXT3
19:09:38: D3D9: Vertex texture format supported - PF_DXT4
19:09:38: D3D9: Vertex texture format supported - PF_DXT5
19:09:38: D3D9: Vertex texture format supported - PF_FLOAT16_RGB
19:09:38: D3D9: Vertex texture format supported - PF_FLOAT16_RGBA
19:09:38: D3D9: Vertex texture format supported - PF_FLOAT32_RGB
19:09:38: D3D9: Vertex texture format supported - PF_FLOAT32_RGBA
19:09:38: D3D9: Vertex texture format supported - PF_X8R8G8B8
19:09:38: D3D9: Vertex texture format supported - PF_X8B8G8R8
19:09:38: D3D9: Vertex texture format supported - PF_R8G8B8A8
19:09:38: D3D9: Vertex texture format supported - PF_DEPTH
19:09:38: D3D9: Vertex texture format supported - PF_SHORT_RGBA
19:09:38: D3D9: Vertex texture format supported - PF_FLOAT16_R
19:09:38: D3D9: Vertex texture format supported - PF_FLOAT32_R
19:09:38: D3D9: Vertex texture format supported - PF_SHORT_GR
19:09:38: D3D9: Vertex texture format supported - PF_FLOAT16_GR
19:09:38: D3D9: Vertex texture format supported - PF_FLOAT32_GR
19:09:38: D3D9: Vertex texture format supported - PF_SHORT_RGB
19:09:38: D3D9: Vertex texture format supported - PF_PVRTC_RGB2
19:09:38: D3D9: Vertex texture format supported - PF_PVRTC_RGBA2
19:09:38: D3D9: Vertex texture format supported - PF_PVRTC_RGB4
19:09:38: D3D9: Vertex texture format supported - PF_PVRTC_RGBA4
19:09:38: D3D9: Vertex texture format supported - PF_R8
19:09:38: D3D9: Vertex texture format supported - PF_RG8
19:09:38: RenderSystem capabilities
19:09:38: -------------------------
19:09:38: RenderSystem Name: Direct3D9 Rendering Subsystem
19:09:38: GPU Vendor: ati
19:09:38: Device Name: Monitor-1-AMD Radeon HD 5670
19:09:38: Driver Version: 8.17.10.1247
19:09:38: * Fixed function pipeline: yes
19:09:38: * Hardware generation of mipmaps: yes
19:09:38: * Texture blending: yes
19:09:38: * Anisotropic texture filtering: yes
19:09:38: * Dot product texture operation: yes
19:09:38: * Cube mapping: yes
19:09:38: * Hardware stencil buffer: yes
19:09:38: - Stencil depth: 8
19:09:38: - Two sided stencil support: yes
19:09:38: - Wrap stencil values: yes
19:09:38: * Hardware vertex / index buffers: yes
19:09:38: * Vertex programs: yes
19:09:38: * Number of floating-point constants for vertex programs: 256
19:09:38: * Number of integer constants for vertex programs: 16
19:09:38: * Number of boolean constants for vertex programs: 16
19:09:38: * Fragment programs: yes
19:09:38: * Number of floating-point constants for fragment programs: 224
19:09:38: * Number of integer constants for fragment programs: 16
19:09:38: * Number of boolean constants for fragment programs: 16
19:09:38: * Geometry programs: no
19:09:38: * Number of floating-point constants for geometry programs: 0
19:09:38: * Number of integer constants for geometry programs: 640
19:09:38: * Number of boolean constants for geometry programs: 0
19:09:38: * Supported Shader Profiles: hlsl ps_1_1 ps_1_2 ps_1_3 ps_1_4 ps_2_0 ps_2_a ps_2_b ps_2_x ps_3_0 vs_1_1 vs_2_0 vs_2_a vs_2_x vs_3_0
19:09:38: * Texture Compression: yes
19:09:38: - DXT: yes
19:09:38: - VTC: no
19:09:38: - PVRTC: no
19:09:38: * Scissor Rectangle: yes
19:09:38: * Hardware Occlusion Query: yes
19:09:38: * User clip planes: yes
19:09:38: * VET_UBYTE4 vertex element type: yes
19:09:38: * Infinite far plane projection: yes
19:09:38: * Hardware render-to-texture: yes
19:09:38: * Floating point textures: yes
19:09:38: * Non-power-of-two textures: yes
19:09:38: * Volume textures: yes
19:09:38: * Multiple Render Targets: 4
19:09:38: - With different bit depths: yes
19:09:38: * Point Sprites: yes
19:09:38: * Extended point parameters: yes
19:09:38: * Max Point Size: 256
19:09:38: * Vertex texture fetch: yes
19:09:38: * Number of world matrices: 0
19:09:38: * Number of texture units: 8
19:09:38: * Stencil buffer depth: 8
19:09:38: * Number of vertex blend matrices: 0
19:09:38: - Max vertex textures: 4
19:09:38: - Vertex textures shared: no
19:09:38: * Render to Vertex Buffer : no
19:09:38: * DirectX per stage constants: yes
19:09:38: ***************************************
19:09:38: *** D3D9 : Subsystem Initialised OK ***
19:09:38: ***************************************
19:09:38: DefaultWorkQueue('Root') initialising on thread main.
19:09:38: Particle Renderer Type 'billboard' registered
19:09:38: SceneManagerFactory for type 'OctreeSceneManager' registered.
19:09:38: Initialising resource group General
19:09:38: Parsing scripts for resource group General
19:09:38: Parsing script edge.program
19:09:38: Parsing script glow.program
19:09:38: Parsing script Glowborder.program
19:09:38: Parsing script hitFX.program
19:09:38: Parsing script hitOnScreen.program
19:09:38: Parsing script Normal_AO_Specular_Mapping_Shader.program
19:09:38: Parsing script AmbientOneTexture_hlsl.program
19:09:38: Parsing script Normal_AO_Specular_Mapping_Shader.material
19:09:38: Parsing script Abstract.material
19:09:38: Parsing script blocked.material
19:09:38: Parsing script cofre_open.material
19:09:38: Parsing script columna.material
19:09:38: Parsing script columna_concava_ice.material
19:09:38: Parsing script compositor.material
19:09:38: Parsing script Console.material
19:09:38: Parsing script constructo_piedra.material
19:09:38: Parsing script cristal.material
19:09:38: Parsing script criticalhit.material
19:09:38: Parsing script damage.material
19:09:38: Parsing script Debug.material
19:09:38: Parsing script esquina_ice.material
19:09:38: Parsing script fuente.material
19:09:38: Parsing script fuente_ice.material
19:09:38: Parsing script marine.material
19:09:38: Parsing script miss.material
19:09:38: Parsing script muro.material
19:09:38: Parsing script noise.material
19:09:38: Parsing script pared_ice.material
19:09:38: Parsing script PE_materials.material
19:09:38: Parsing script portal.material
19:09:38: Parsing script preload.material
19:09:38: Parsing script Puerta_ice.material
19:09:38: Parsing script puerta_open.material
19:09:38: Parsing script stairs.material
19:09:38: Parsing script suelo.material
19:09:38: Parsing script suelo_ice.material
19:09:38: Parsing script techo.material
19:09:38: Parsing script techo_ice.material
19:09:38: Parsing script troll.material
19:09:38: Parsing script VideoMaterials.material
19:09:38: Parsing script Campfire.particle
19:09:38: Parsing script CampfireSmoke.particle
19:09:38: Parsing script Fountain.particle
19:09:38: Parsing script Noise.particle
19:09:38: Parsing script Poison.particle
19:09:38: Parsing script Portal.particle
19:09:38: Parsing script TorchFire.particle
19:09:38: Parsing script TorchSmoke.particle
19:09:38: Parsing script TorchSnow.particle
19:09:38: Parsing script glow.compositor
19:09:38: Parsing script hitOnScreen.compositor
19:09:38: Parsing script console.fontdef
19:09:38: Parsing script sample.fontdef
19:09:38: Finished parsing scripts for resource group General
19:09:38: Creating resources for group General
19:09:38: All done
19:09:39: Texture: _cegui_ogre_0: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
19:09:39: Texture: _cegui_ogre_1: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
19:09:39: Texture: _cegui_ogre_2: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
19:09:39: Texture: _cegui_ogre_3: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
19:09:40: Texture: _cegui_ogre_4: Loading 1 faces(PF_A8B8G8R8,4096x2048x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,4096x2048x1.
19:09:40: Texture: _cegui_ogre_5: Loading 1 faces(PF_A8B8G8R8,2048x2048x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,2048x2048x1.
19:09:40: Texture: _cegui_ogre_6: Loading 1 faces(PF_A8B8G8R8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1.
19:09:40: Texture: _cegui_ogre_7: Loading 1 faces(PF_A8B8G8R8,1024x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x256x1.
19:09:41: Texture: _cegui_ogre_8: Loading 1 faces(PF_B8G8R8,1920x1080x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1.
19:09:41: Texture: _cegui_ogre_9: Loading 1 faces(PF_A8B8G8R8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
19:09:41: Texture: _cegui_ogre_10: Loading 1 faces(PF_A8B8G8R8,1024x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x512x1.
19:09:41: Texture: _cegui_ogre_11: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
19:09:41: Texture: _cegui_ogre_12: Loading 1 faces(PF_A8B8G8R8,1454x835x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1454x835x1.
19:09:41: Texture: _cegui_ogre_13: Loading 1 faces(PF_A8B8G8R8,512x512x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x512x1.
19:09:41: Texture: _cegui_ogre_14: Loading 1 faces(PF_A8B8G8R8,200x235x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,200x235x1.
19:09:41: Texture: _cegui_ogre_15: Loading 1 faces(PF_A8B8G8R8,512x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,512x256x1.
19:09:41: Texture: _cegui_ogre_16: Loading 1 faces(PF_A8B8G8R8,491x644x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,491x644x1.
19:09:41: Texture: _cegui_ogre_17: Loading 1 faces(PF_A8B8G8R8,128x64x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,128x64x1.
19:09:41: Texture: _cegui_ogre_18: Loading 1 faces(PF_B8G8R8,1920x1080x1) with 0 generated mipmaps from Image. Internal format is PF_X8R8G8B8,1920x1080x1.
19:09:41: Texture: _cegui_ogre_19: Loading 1 faces(PF_A8B8G8R8,1024x1024x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,1024x1024x1.
19:09:41: Texture: _cegui_ogre_21: Loading 1 faces(PF_A8B8G8R8,256x256x1) with 0 generated mipmaps from Image. Internal format is PF_A8R8G8B8,256x256x1.
19:09:41: [DSHOW] Creating texture with dimensions 1920x1080.
19:09:41: [DSHOW] Loading movie named 'media/cutscenes/opening.wmv'.
19:09:42: [DSHOW] -> This movie has dimensions: 1920x1080.
19:09:52: [DSHOW] Creating texture with dimensions 1920x1080.
19:09:52: [DSHOW] Loading movie named 'media/cutscenes/menu.wmv'.
19:09:52: [DSHOW] -> This movie has dimensions: 1920x1080.
19:09:57: Mesh: Loading pared.mesh.
19:09:57: D3D9 : Loading 2D Texture, image name : 'muro_DIFF.dds' with 6 mip map levels
19:09:57: D3D9 : Loading 2D Texture, image name : 'muro_SPEC.dds' with 6 mip map levels
19:09:57: Texture: muro_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:09:57: Texture: flechitas.png: Loading 1 faces(PF_A8R8G8B8,640x360x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,640x360x1.
19:09:57: Texture: impact.png: Loading 1 faces(PF_A8R8G8B8,640x360x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,640x360x1.
19:09:57: Texture: impact2.png: Loading 1 faces(PF_A8R8G8B8,640x360x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,640x360x1.
19:09:57: Texture: mask_cortante.png: Loading 1 faces(PF_A8R8G8B8,640x360x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,640x360x1.
19:09:57: Texture: mask_contundente.png: Loading 1 faces(PF_A8R8G8B8,640x360x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,640x360x1.
19:09:57: Texture: mask_perforante.png: Loading 1 faces(PF_A8R8G8B8,640x360x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,640x360x1.
19:09:57: Texture: blink.png: Loading 1 faces(PF_A8R8G8B8,640x360x1) with 9 generated mipmaps from Image. Internal format is PF_A8R8G8B8,640x360x1.
19:09:57: Mesh: Loading columna.mesh.
19:09:57: WARNING: columna.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
19:09:58: D3D9 : Loading 2D Texture, image name : 'columna_DIFF.dds' with 6 mip map levels
19:09:58: D3D9 : Loading 2D Texture, image name : 'columna_SPEC.dds' with 6 mip map levels
19:09:58: Texture: columna_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:09:58: Mesh: Loading suelo.mesh.
19:09:58: WARNING: suelo.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
19:09:58: D3D9 : Loading 2D Texture, image name : 'suelo_DIFF.dds' with 6 mip map levels
19:09:58: D3D9 : Loading 2D Texture, image name : 'suelo_SPEC.dds' with 6 mip map levels
19:09:58: Texture: suelo_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:09:58: Mesh: Loading techo.mesh.
19:09:58: WARNING: techo.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
19:09:59: D3D9 : Loading 2D Texture, image name : 'techo_DIFF.dds' with 6 mip map levels
19:09:59: D3D9 : Loading 2D Texture, image name : 'techo_SPEC.dds' with 6 mip map levels
19:09:59: Texture: techo_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:09:59: Mesh: Loading constructo_piedra.mesh.
19:09:59: Skeleton: Loading constructo_piedra.skeleton
19:09:59: D3D9 : Loading 2D Texture, image name : 'constructo_DIFF.dds' with 6 mip map levels
19:09:59: D3D9 : Loading 2D Texture, image name : 'constructo_SPEC.dds' with 6 mip map levels
19:09:59: Texture: constructo_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:09:59: Mesh: Loading portal.mesh.
19:10:00: D3D9 : Loading 2D Texture, image name : 'portal_DIFF.dds' with 6 mip map levels
19:10:00: D3D9 : Loading 2D Texture, image name : 'portal_SPEC.dds' with 6 mip map levels
19:10:00: Texture: portal_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:10:00: Mesh: Loading antorcha.mesh.
19:10:00: D3D9 : Loading 2D Texture, image name : 'cofre_DIFF.dds' with 6 mip map levels
19:10:00: D3D9 : Loading 2D Texture, image name : 'cofre_SPEC.dds' with 6 mip map levels
19:10:00: Texture: cofre_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:10:00: Mesh: Loading puerta_open.mesh.
19:10:00: Skeleton: Loading puerta_open.skeleton
19:10:01: D3D9 : Loading 2D Texture, image name : 'puerta_DIFF.dds' with 6 mip map levels
19:10:01: D3D9 : Loading 2D Texture, image name : 'puerta_SPEC.dds' with 6 mip map levels
19:10:01: Texture: puerta_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:10:01: Mesh: Loading cofre_open.mesh.
19:10:01: Skeleton: Loading cofre_open.skeleton
19:10:01: Mesh: Loading marine.mesh.
19:10:01: Skeleton: Loading marine.skeleton
19:10:09: WARNING: marine.mesh is an older format ([MeshSerializer_v1.41]); you should upgrade it as soon as possible using the OgreMeshUpgrade tool.
19:10:09: Texture: marine.tga: Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1.
19:10:09: Texture: spec.tga: Loading 1 faces(PF_A1R5G5B5,256x256x1) Internal format is PF_A1R5G5B5,256x256x1.
19:10:09: Texture: marine_Nbump.tga: Loading 1 faces(PF_R8G8B8,1024x1024x1) Internal format is PF_X8R8G8B8,1024x1024x1.
19:10:09: Mesh: Loading fuente.mesh.
19:10:10: D3D9 : Loading 2D Texture, image name : 'fuente_DIFF.dds' with 6 mip map levels
19:10:10: D3D9 : Loading 2D Texture, image name : 'fuente_SPEC.dds' with 6 mip map levels
19:10:10: Texture: fuente_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:10:10: Mesh: Loading hoguera.mesh.
19:10:11: D3D9 : Loading 2D Texture, image name : 'columna_ice_DIFF.dds' with 6 mip map levels
19:10:11: D3D9 : Loading 2D Texture, image name : 'columna_ice_SPEC.dds' with 6 mip map levels
19:10:11: Texture: columna_ice_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:10:11: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_DIFF.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: Error loading texture constructo_DIFF.tga. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_DIFF.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_DIFF.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: Error loading texture constructo_DIFF.tga. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_DIFF.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_DIFF.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: Error loading texture constructo_DIFF.tga. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_DIFF.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_DIFF.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: Error loading texture constructo_DIFF.tga. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_DIFF.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_SPEC.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: Error loading texture constructo_SPEC.tga. Texture layer will be blank. Loading the texture failed with the following exception: OGRE EXCEPTION(6:FileNotFoundException): Cannot locate resource constructo_SPEC.tga in resource group General or any other group. in ResourceGroupManager:
penResource at ..\..\OgreMain\src\OgreResourceGroupManager.cpp (line 756)
19:10:11: Texture: blocked.gif: Loading 1 faces(PF_A8R8G8B8,283x42x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,283x42x1.
19:10:11: Texture: criticalhit.gif: Loading 1 faces(PF_A8R8G8B8,400x50x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,400x50x1.
19:10:11: Texture: damage.gif: Loading 1 faces(PF_A8R8G8B8,230x32x1) with 7 generated mipmaps from Image. Internal format is PF_A8R8G8B8,230x32x1.
19:10:11: Texture: miss.gif: Loading 1 faces(PF_A8R8G8B8,128x64x1) Internal format is PF_A8R8G8B8,128x64x1.
19:10:11: Texture: noise.png: Loading 1 faces(PF_A8R8G8B8,500x500x1) with 8 generated mipmaps from Image. Internal format is PF_A8R8G8B8,500x500x1.
19:10:11: Texture: flaretrail.png: Loading 1 faces(PF_R8G8B8,128x128x1) Internal format is PF_X8R8G8B8,128x128x1.
19:10:11: Texture: flare.png: Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1.
19:10:11: Texture: ring_flare.png: Loading 1 faces(PF_R8G8B8,256x256x1) Internal format is PF_X8R8G8B8,256x256x1.
19:10:11: Texture: smoke.png: Loading 1 faces(PF_A8R8G8B8,256x256x1) Internal format is PF_A8R8G8B8,256x256x1.
19:11:28: Mesh: Loading cofre_small_open.mesh.
19:11:28: Skeleton: Loading cofre_small_open.skeleton
19:11:50: [DSHOW] Creating texture with dimensions 1920x1080.
19:11:50: [DSHOW] Loading movie named 'media/cutscenes/menu.wmv'.
19:11:51: [DSHOW] -> This movie has dimensions: 1920x1080.
19:13:39: Mesh: Loading pared_ice.mesh.
19:13:40: D3D9 : Loading 2D Texture, image name : 'pared_ice_DIFF.dds' with 6 mip map levels
19:13:40: D3D9 : Loading 2D Texture, image name : 'pared_ice_SPEC.dds' with 6 mip map levels
19:13:40: Texture: pared_ice_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:13:40: Mesh: Loading columna_concava_ice.mesh.
19:13:40: Mesh: Loading cristal.mesh.
19:13:40: D3D9 : Loading 2D Texture, image name : 'cristal_ice_DIFF.dds' with 6 mip map levels
19:13:40: D3D9 : Loading 2D Texture, image name : 'cristal_ice_SPEC.dds' with 6 mip map levels
19:13:40: Texture: cristal_ice_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:13:40: Texture: cristal_ice_GLOW.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:13:40: Mesh: Loading suelo_ice.mesh.
19:13:40: D3D9 : Loading 2D Texture, image name : 'suelo_ice_DIFF.dds' with 6 mip map levels
19:13:40: D3D9 : Loading 2D Texture, image name : 'suelo_ice_SPEC.dds' with 6 mip map levels
19:13:40: Texture: suelo_ice_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:13:41: Mesh: Loading Puerta_ice.mesh.
19:13:41: Skeleton: Loading Puerta_ice.skeleton
19:13:41: D3D9 : Loading 2D Texture, image name : 'puerta_ice_DIFF.dds' with 6 mip map levels
19:13:41: D3D9 : Loading 2D Texture, image name : 'puerta_ice_SPEC.dds' with 6 mip map levels
19:13:41: Texture: puerta_ice_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:13:41: Mesh: Loading techo_ice.mesh.
19:13:41: D3D9 : Loading 2D Texture, image name : 'techo_ice_DIFF.dds' with 6 mip map levels
19:13:41: D3D9 : Loading 2D Texture, image name : 'techo_ice_SPEC.dds' with 6 mip map levels
19:13:41: Texture: techo_ice_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:13:41: Mesh: Loading columna_convexa_ice.mesh.
19:13:41: Mesh: Loading fuente_ice.mesh.
19:13:42: D3D9 : Loading 2D Texture, image name : 'fuente_ice_DIFF.dds' with 6 mip map levels
19:13:42: D3D9 : Loading 2D Texture, image name : 'fuente_ice_SPEC.dds' with 6 mip map levels
19:13:42: Texture: fuente_ice_NORM.tga: Loading 1 faces(PF_R8G8B8,2048x2048x1) Internal format is PF_X8R8G8B8,2048x2048x1.
19:14:40: [DSHOW] Creating texture with dimensions 1920x1080.
19:14:40: [DSHOW] Loading movie named 'media/cutscenes/menu.wmv'.
19:14:41: [DSHOW] -> This movie has dimensions: 1920x1080.
19:14:41: DefaultWorkQueue('Root') shutting down on thread main.
19:14:41: *-*-* OGRE Shutdown
19:14:41: Unregistering ResourceManager for type Compositor
19:14:41: Unregistering ResourceManager for type Font
19:14:41: Unregistering ResourceManager for type Skeleton
19:14:41: Unregistering ResourceManager for type Mesh
19:14:41: Unregistering ResourceManager for type HighLevelGpuProgram
19:14:41: Uninstalling plugin: Octree Scene Manager
19:14:41: Plugin successfully uninstalled
19:14:41: Unloading library .\Plugin_OctreeSceneManager
19:14:41: Uninstalling plugin: Cg Program Manager
19:14:41: Plugin successfully uninstalled
19:14:41: Unloading library .\Plugin_CgProgramManager
19:14:41: Uninstalling plugin: ParticleFX
19:14:41: Plugin successfully uninstalled
19:14:41: Unloading library .\Plugin_ParticleFX
19:14:41: Uninstalling plugin: GL RenderSystem
19:14:41: *** Stopping Win32GL Subsystem ***
19:14:41: Plugin successfully uninstalled
19:14:41: Unloading library .\RenderSystem_GL
19:14:41: Uninstalling plugin: D3D9 RenderSystem
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_0
19:14:41: Released D3D9 texture: _cegui_ogre_0
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_1
19:14:41: Released D3D9 texture: _cegui_ogre_1
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_2
19:14:41: Released D3D9 texture: _cegui_ogre_2
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_3
19:14:41: Released D3D9 texture: _cegui_ogre_3
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_4
19:14:41: Released D3D9 texture: _cegui_ogre_4
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_5
19:14:41: Released D3D9 texture: _cegui_ogre_5
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_6
19:14:41: Released D3D9 texture: _cegui_ogre_6
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_7
19:14:41: Released D3D9 texture: _cegui_ogre_7
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_8
19:14:41: Released D3D9 texture: _cegui_ogre_8
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_9
19:14:41: Released D3D9 texture: _cegui_ogre_9
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_10
19:14:41: Released D3D9 texture: _cegui_ogre_10
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_11
19:14:41: Released D3D9 texture: _cegui_ogre_11
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_12
19:14:41: Released D3D9 texture: _cegui_ogre_12
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_13
19:14:41: Released D3D9 texture: _cegui_ogre_13
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_14
19:14:41: Released D3D9 texture: _cegui_ogre_14
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_15
19:14:41: Released D3D9 texture: _cegui_ogre_15
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_16
19:14:41: Released D3D9 texture: _cegui_ogre_16
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_17
19:14:41: Released D3D9 texture: _cegui_ogre_17
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_18
19:14:41: Released D3D9 texture: _cegui_ogre_18
19:14:41: D3D9 device: 0x[031EEB80] destroy. Releasing D3D9 texture: _cegui_ogre_19
19:14:41: Released D3D9 texture: _cegui_ogre_19
19:14:41: D3D9 : Shutting down cleanly.
19:14:41: Unregistering ResourceManager for type Texture
19:14:41: Unregistering ResourceManager for type GpuProgram
19:14:41: D3D9 : Direct3D9 Rendering Subsystem destroyed.
19:14:41: Plugin successfully uninstalled
19:14:41: Unloading library .\RenderSystem_Direct3D9
19:14:41: Unregistering ResourceManager for type Material