Drithius
Magic & Loss
Going to drop my "solid 7.5" down another half point at the very least; this progression is so erratic to the point of being plain annoying... spend 20 minutes battling one really tough group acting as some quasi-gatekeepers... only to be ambushed out of nowhere right past them by enemies likely 10 levels lower than the first. There's no rhyme or reason to this "balancing." The reverse happens much too often as well: doing fine and dandy in one specific area and, out of nowhere, you get annihilated...
I'm not asking for linear progression, but a senseless mixture of enemies for which you have to flounder about seeking the correct progression path (and for which game reloads are the only option for missteps) is pretty horrible design.
I'm not asking for linear progression, but a senseless mixture of enemies for which you have to flounder about seeking the correct progression path (and for which game reloads are the only option for missteps) is pretty horrible design.