Thrasher
Wheeee!
Well I liked them fairly much equally, though I still haven't played Divinity 2: DKS or DD:OS 1. None of them are perfect by a long shot though, but all of them have been great fun.
Agree but were the minority on this site Carnifex. Unfortunately Larian has decided Co-Op Turn-based games are the company's future. Pity guess I'll play PoE 1 & 2 instead.
Also my statement above about cheaper refers to the most funded kickstarter RPG's . As Obsidian, Larian, and inxile they always release these new updated editions.
So I've come to the conclusion it's better to wait for all expansions & patches to play them, and then you can buy them for more then 60% off to boot also.
Well maybe they can make another RPG like Divinity II: The Dragon Knight Saga, but knowing my luck it will probably be another game like D:OS 1&2 instead.I wonder how many RPGs Larian are working on at the moment?
I'm not sure why everyone here seems to think it has to be one or the other. There's no reason why they can't do both. If not simultaneously, they could alternate between the two similar to how Bethesda has alternated between TES and Fallout.
I'd really like to see another epic single-character RPG like Divinty II.
Absolutely agree. While I do think they're capable of both, it would be nice to see them make a return to their older titles.
I adored Divinity 2.
Yes in blunt terms you could call it Divinity 2, but it was actually the third game.Isn't Divinity 2 and DKS the same thing, just "enhanced"?
The game was released four times.Divinity II is an action role-playing game developed by Larian Studios. Its first release in 2009 was subtitled Ego Draconis, and was published by dtp entertainment and in the United States by cdv Software Entertainment. The updated 2011 re-release The Dragon Knight Saga which included the expansion Flames of Vengeance, as well as the final 2012 release as Divinity II: Developer's Cut, were published by Focus Home Interactive.
Update: Bandai Namco shared a little more about what's coming in the Divinity: Original Sin 2 Definitive Edition today during the Judges Week event at E3. The game's third chapter is being completely overhauled, with rewriting, rescripting, and updated characters, and the journal is also getting an across-the-board rewrite. The map will have placeable markers, and a new "Party Inventory" option will eliminate the need to flip through individual inventory screens to find and move items.
There will also be a new tutorial, updates to the PvP arena, a new Story Mode difficulty setting (which I'm guessing will be similar to the Explorer Mode added to the Divinity: Original Sin Enhanced Edition, which simplified combat for players who are more interested in exploration, narrative, non-violent interactions, and all that), and DLC, including "Sir Lorna the Squirrel," a tale of a squirrel struggling with an existential crisis. That will be free for owners of the original as well.
Obviously we'll be hearing more about the Definitive Edition in the future, but it sounds like a major upgrade is on the way. Given the extensive work Larian put into the Divinity: Original Sin Enhanced Edition, I'm not surprised—and I'm really looking forward to it.
Well can't answer for him but I hated the combat, companions, and the weak story in D:OS. I haven't played the second but heard it's improved in some of those areas.