Rising Lords - Announced

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Spaceman
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Rising Lords is a medieval turn-based tactical strategy game with board game elements, set for 2019.





Rising Lords

Rising Lords is a medieval turn-based strategy game with card and board game elements. Send your serfs to fight and die in your name... or let them prosper, and use them to your advantage!

Collect taxes and resources. Dictate rations and field work. Forge weapons, reshape the battlefield, raise armies, and build mighty fortified cities. Help your people become knights, or dump them on a battlefield far away, but be careful: even the most humble peasants will revolt eventually…

In addition to its campaign mode, Rising Lords features robust multiplayer functionality. Play a quick game, or settle in for an evening or more. Play mind games with your friends with Rising Lords’ advanced social interactivity, and let them pay for their insolence in questioning your right to rule!

Features
Find the perfect balance - juggle production, resource gathering, diplomacy and treason, tax and rations - all vital in the success of your provinces
Strategic battles - besiege your enemy’s cities to starve them out, go all-out attack, or wait for them to come to you
Up to 4-player simultaneous multiplayer - no need to wait for each individual player to take their turn
The psychology of war - Play mind games with your opponents with advanced social interactions
Subtle variables - Morale, terrain and fortifications have a huge impact on battle, and the tide can turn quickly
Customisation - Tailor your leader’s look and skills, and craft your perfect cities and troops
Risks and opportunities - React to figures that visit your province. Find ways to take advantage, and work quickly to eliminate threats!
Take your pick - React to 50 different events and collect unique cards to surprise your enemy!
More information.
 
Joined
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Devs should check out Battle Brothers gameplay videos! I'm glad I bought that game!
 
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So it's a Battle brothers clone basically, but with some differences?o_O
 
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Interesting very very interesting. Since most here know how much I love Battle Brothers. I agree 100% with Carnifex.
 
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But this is mainly a Strategy game with a strong multiplayer, not a Tactical rpg like battle brothers.

That gives me really bad vibes. 99.9% of the times (leaving 0.1% for the one game I don't know about) a game with strong multiplayer has weak single player.
 
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That is a valid concern, Wolfing, and one that I share. I'm giving them the benefit of doubt until it comes out, though. It is truly difficult to equally support two completely different ways to play any game, in the end one of them doesn't meet the standard.
 
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There are so many of these - 1000's - how do you pick out the gems from the dogs ?

You wait for reviews on here
 
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