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RPGWatch Forums » Comments » News Comments » Battle Brothers - ‘Beasts & Exploration’ Announced

Default Battle Brothers - ‘Beasts & Exploration’ Announced

August 5th, 2018, 18:40
I really need to get BB, I'm pretty sure I'll enjoy it although a low fantasy medieval setting isn't what I prefer.
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August 6th, 2018, 06:40
Mercy and Hastar and right about the characters' chess pieces. They bestow a bunch of information at just a glance. The types of weapons your characters use are extremely important. With just one glance -- without zooming in or squinting or opening an inventory menu -- you can see each guy's equipment. Very useful. You see right away when your favorite guy's helmet breaks. If you've played BB, you know how important a helmet is.
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August 6th, 2018, 13:40
Originally Posted by Capt. Huggy Face View Post
Mercy and Hastar and right about the characters' chess pieces. They bestow a bunch of information at just a glance. The types of weapons your characters use are extremely important. With just one glance -- without zooming in or squinting or opening an inventory menu -- you can see each guy's equipment. Very useful. You see right away when your favorite guy's helmet breaks. If you've played BB, you know how important a helmet is.
It's the other way too.

The best way to get armour or a weapon from an enemy is to leave it undamaged.
So if you see some shiny armour on a brigand raider in the early game, you can use some daggers and nets to not damage it and increase your chance at getting it for example.
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August 6th, 2018, 17:38
The visuals threw me for about five minutes when I first started playing this, then it all made sense. After that I was more focused on staying alive than how anything looked in the game!!
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August 7th, 2018, 21:16
I think Wizards of the Coast should give the makers of Battle Brothers a bunch of money to update the game using 5e rules. Add a bunch of D&D monsters and magic items and classes and I may never play another game again

I swear if I won the lottery I would pay millions of dollars to make that happen.
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August 7th, 2018, 21:36
Originally Posted by Hastar View Post
I think Wizards of the Coast should give the makers of Battle Brothers a bunch of money to update the game using 5e rules. Add a bunch of D&D monsters and magic items and classes and I may never play another game again

I swear if I won the lottery I would pay millions of dollars to make that happen.
Now THAT'S a game I would play.
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August 8th, 2018, 20:44
Originally Posted by TomRon View Post
Now THAT'S a game I would play.
At last one.
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October 19th, 2018, 14:57
They are releasing the DLC November 29, 2018. That's a lot faster than I thought. What a great gift for the holidays. Wonder if this expansion will double my play time? 1700 hours instead of 850

http://battlebrothersgame.com/
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October 19th, 2018, 15:09
850 hours with multiple companies or just one?

I'm "only" at 400 hours, I feel like a noob now…
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October 19th, 2018, 17:22
I've made about 6 different companies. I also played BB when it was in early access.

I've tried different strategies with some companies. Made one group where all the front line could use throwing weapons. Was a viking theme. One group I didn't have any shooters. Everyone had quick hands and extra bag space. Used shields and charged, than when I was in hand to hand, most my group went to two handers and pikes.
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October 19th, 2018, 17:29
Originally Posted by Hastar View Post
Made one group where all the front line could use throwing weapons.
Ah, I tried that as well.
Goblins are like my nemesis in that game and I wanted to give them a taste of their own medecine (nets and throwing spears). I didn't fare well with that company…
Maybe I missed something.
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October 19th, 2018, 17:32
Throwing weapons are kinda weak, my company did not fare well either. Had to spread out stats too much on lvl up.
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