FizzyShellfish
Watchdog
- Joined
- February 4, 2019
- Messages
- 170
H:ZD is a really good game with some problems. Mainly, the pacing. The last 1/3 of the game is so, so loaded with exposition. It's like they were wrapping up development and suddenly realized "hey, we forgot about explaining the story!" Seriously, towards the very end you encounter one scene after another of holograms re-enacting the story, and what happened to the world to make it the one you just played in. You DO get a notion of what happened before that, but the plot gets more complicated (it's a really cool story) and they tell way too much of it through these little movies you watch.
Another big issue is human enemies. For some reason, the humans you fight are really, really dumb and easy to beat. The robots are much smarter. Hunting the robots is GREAT as you use tripwire traps, grenades and other tech like rope-launchers to tie up their legs. You can set up these traps and chase or make them follow you into them with help from the terrain.
Of course, there's a suspension of disbelief where you are a teenaged cave-woman who can make arrows while running and shoot giant angry robots with a bow to kill them. And climbing rocks and such isn't very well done. Lots of jumping around to see where you CAN jump to. Plus, some of the dialog was… not great. Plenty of staring at almost—ALMOST—human looking faces put it into the Uncanny Valley. The more games I play, the more I appreciate art direction that doesn't try to look photo-real with human models.
Really looking forward to the sequel. Even though I'm pointing out the negatives here, the game was mostly great. And drop-dead gorgeous, even on a PS4. The jungle areas, and the vast deserts with mesas and red rock formations were beautiful. They had a DLC which was all ice and snow, and let me just say: I'm sick and tired of ice and snow in games. So I never played it. The sequel will hopefully have those minor issues I brought up fixed.
ALSO: there's some choices you make during the game. And you can kill enemies in all sorts of different ways. And it's pretty free-roam, but I think parts of the world unlock as you progress. But I don't think of it as an RPG. It's an action game with a good story.
Another big issue is human enemies. For some reason, the humans you fight are really, really dumb and easy to beat. The robots are much smarter. Hunting the robots is GREAT as you use tripwire traps, grenades and other tech like rope-launchers to tie up their legs. You can set up these traps and chase or make them follow you into them with help from the terrain.
Of course, there's a suspension of disbelief where you are a teenaged cave-woman who can make arrows while running and shoot giant angry robots with a bow to kill them. And climbing rocks and such isn't very well done. Lots of jumping around to see where you CAN jump to. Plus, some of the dialog was… not great. Plenty of staring at almost—ALMOST—human looking faces put it into the Uncanny Valley. The more games I play, the more I appreciate art direction that doesn't try to look photo-real with human models.
Really looking forward to the sequel. Even though I'm pointing out the negatives here, the game was mostly great. And drop-dead gorgeous, even on a PS4. The jungle areas, and the vast deserts with mesas and red rock formations were beautiful. They had a DLC which was all ice and snow, and let me just say: I'm sick and tired of ice and snow in games. So I never played it. The sequel will hopefully have those minor issues I brought up fixed.
ALSO: there's some choices you make during the game. And you can kill enemies in all sorts of different ways. And it's pretty free-roam, but I think parts of the world unlock as you progress. But I don't think of it as an RPG. It's an action game with a good story.
- Joined
- Feb 4, 2019
- Messages
- 170