lackblogger
SasqWatch
- Joined
- November 1, 2014
- Messages
- 4,778
Ooops, did you mean to put that in spoiler tags?
- Joined
- Nov 1, 2014
- Messages
- 4,778
Oh, you think I should? Maybe, thanks!Ooops, did you mean to put that in spoiler tags?
Funny, in Pathfinder the distance is a DC on Acrobatics. It's also more complex, being Pathfinder.I find browsing through all the 5e rules endlessly fascinating.
Regarding jumps and places that are less accessible…
Something that annoys me sometimes in Solasta, is the loot they put out of reach so that we must use Fly, Jump or Misty Step, because the regular jump will not do even with a good Athletic. Almost all locations have that.
I have no other use for those spells so I don't took them, and this loot remains out of reach. IMO it's bad design, it's fine to hide items but anyone should be able to reach them.
There are also a few that rely on Spider Climb. One of the rogue paths grants it though.
you guys are making it tough
I'm really trying to resist buying this for my backlog stack
you guys are making it tough
I'm really trying to resist buying this for my backlog stack
I'm coming back on what I said a few days ago, I think it's really worth waiting a little more for them to fix most of the current bugs and performance issues. It wasn't bothering me too much at the beginning, but the more I played, the more bugs I found. And when I was reporting them, I've also seen more serious ones being described.you guys are making it tough
I'm really trying to resist buying this for my backlog stack
I'm thinking about doing a run through ToEE first because I think it would be an interesting to play them back to back since they're getting so many comparisons.
ToEE you say? I never did try that one.
Never played ToEE either, sadly.
Solasta is less complex and less deep than NWN, at least for now. And the editor is still quite limited with square rooms, flat floor and ceiling, and so on. Which on the other hand makes it easy to use.The fact that it's single player only is a bit limiting, but hopefully it might eventually get a bit like what Neverwinter Night used to enjoy. A strong mod community that produced modules and stories far superior to the one in the original game…. but with a better and more complete engine.