That's literally the same complaint when people say that they dislike the fact that there are no female player characters in a game. It's just somewhat CURIOUS to me that in one case the so-called gaming community is pretty ok with one complaint and not the other one (which is actually literally the same complaint).
Choice is always better.
But, looking at the history of gaming and its audience - males more or less exclusively invented and evolved it.
Certainly, I don't remember a hell of a lot of girls being into gaming back in the 70s and 80s
As such, there's nothing misogynistic about how it came about. 99 out of 100 women actively AVOIDED gaming to a very large extent.
I appreciate that times have changed - and the mainstream have finally figured out how great games can be.
But things take time, don't they.
I'm not defending the moron minority trying to keep women away from the industry - or having female characters playable.
But, creating, voicing and animating assets are all rather expensive in the modern gaming industry.
So, since the audience has always been primarily male - and I believe that's still very much the case - it's hardly a surprise that games with only one choice would go for the male option.
That's just the pragmatic approach.
Meaning, games with exclusively female characters are either trying to genuinely tell a story where that's required - or they're being irrational and/or disingenuous.
Having not played this game, I can't say what we're dealing with - with certainty.
But let's just say I suspect the game design didn't actually require exclusivity.
So, again, I have to agree with JDR.