Eurogamer has reviewed Dungeon Encounters:
More information.Dungeon Encounters review - all-star team assembles for one of Square Enix's best RPGs in an age
The man behind FF6, FF9 and FF12 makes his long-awaited comeback.
Hiroyuki Ito returns to the helm for the first time since Final Fantasy 12 in another brilliant examination of RPG fundamentals.
There are some names in the realm of JRPGs that are next to royalty: Yuji Horii, Hironobu Sakaguchi, Nobuo Uematsu and, if you're of a certain vintage, Hiroyuki Ito. Okay, so perhaps Ito's not so much a household name, but a look at his CV should assure you of his credentials; this is the man who invented the Active Time Battle mode that's been a mainstay of the Final Fantasy series and more than that this is the director of Final Fantasy 6, Final Fantasy 9 and Final Fantasy 12. No matter where you stand on what the very best Final Fantasy game might be (it's Final Fantasy 12, by the way), I'm sure you can agree that those three earn themselves a place among the greatest we've seen to date.
[...]
Dungeon Encounters isn't exactly a companion piece to Final Fantasy 12, but it's a fascinating counterpoint to it. Whereas that particular game could famously play itself, exposing the mechanisms behind so many RPGs and allowing you to tinker and toil with them until you've conjured and refined a beautiful machine of your own, Dungeon Encounters strips all of that back until you've got what amounts to a playable spreadsheet - a description that might have some running a mile, yet one that has someone like myself running headstrong and deliriously happy into its arms.
This is a curious take on the RPG, then, and one that due to its no frills approach will be an acquired taste. For over a dozen hours its simplicity has kept me enthralled and entertained, though, and I imagine it'll do so for dozens more to come. Few other RPGs are so quick to the action, or to the fundamental draw of numbers you're encouraged to guide ever upwards, and as unexpected it is as the return of a grandee of the genre it's somehow befitting of Ito's considerable legacy. And that, if you're aware of his significance, is surely all you need to know about this remarkable little game.