Wow - thanks for reporting this - from the few images it has the potential to be fantastic.
While it looks pretty, I mean, when aren't nice landscapes pretty, I'm dubious about the quantity of shots which present such a close to the ground perspective, a perspective that is more common to third person controller movement than PC mouse movement. For the overworld travel at least. Also, in the combat scenes, perspective seems to be important in the screenies, which might add realism, but it makes far-away units much smaller and therefore more prone to.. fiddliness?