Rise of the Argonauts - Interview @ TVG

Dhruin

SasqWatch
Joined
August 30, 2006
Messages
11,842
Location
Sydney, Australia
Liquid's Ed Del Castillo has been interviewed at TVG about Rise of the Argonauts. The questions wander around the genre and development rather than delving deeply into the gameplay:
TVG: Rise of the Argonauts is Liquid Entertainment's first foray into the RPG genre, let alone the first action RPG for the studio. With a heritage steeped in the RTS genre, what were some of the challenges faced in designing and developing the game's mechanics compared with how the studio would approach an RTS?

Well, some of the first games I ever worked on were RPGs, but that was for a very small company. At Liquid we have a lot of passion for RPGs and fantasy and it's great to be in the position now where we have this rich world where we think we can push the genre forward, put that passion to good use, and have the technology and team to realise this new project properly. That doesn't mean it's all been easy - of course taking the "double jump" (platforms and genres) was a trick. Two things made that less painless. First was middleware - Unreal has really helped us bridge the gap without having to spend much longer developing our own tech. Second was experience - we have lots of folks on staff with the talent and right experience for the job.
More information.
 
Joined
Aug 30, 2006
Messages
11,842
Location
Sydney, Australia
Ultima isn't about baking bread!

sorry, couldn't resist :D
 
Joined
Oct 18, 2006
Messages
11
Back
Top Bottom