End State has been silent for awhile but have posted this peak at their new inventory screen on twitter.
<blockquote class="twitter-tweet"> Here is a peek at our new inventory screen! #gamedev #unity3d #gaming pic.twitter.com/Vc7D2xFE3R
— End State (@EndStateGame) January 19, 2018[/quote]
[/quote]More information.
<blockquote class="twitter-tweet"> Here is a peek at our new inventory screen! #gamedev #unity3d #gaming pic.twitter.com/Vc7D2xFE3R
— End State (@EndStateGame) January 19, 2018[/quote]
<blockquote class="twitter-tweet">End State is a classical turn-based tactics game where you manage and command your squad in various combat and intelligence operations. It is made with passion for tactical games and inspired by the classics of the genre such as Jagged Alliance, X-Com, and tactical shooters like the original Rainbow Six games.
SQUAD MANAGEMENT
Hire, train and get equipment for your operatives and create your ultimate team. Operatives gain experience from missions and may train new skills that enhance their tactical abilities.
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RICH TACTICAL COMBAT
Use varying realistic tactics, from stealth takedowns to coordinated assaults and strategically positioned snipers, and choose the best approach for each mission.
DIVERSE MISSIONS
You may be tasked to capture intel from enemy safehouses, capture or eliminate high-value targets, rescue hostages, protect critical assets and more.
ADVANCED WEAPON SYSTEM
Weapons have stats such as Accuracy, Damage, Penetration, Range, Firerate, Recoil, Reaction, Mobility, Magazine size and varying fire-modes from single shots to automatic fire.
BULLET PATH SIMULATION
Each bullet is ray-traced through the scene and reacts with the environment according to the bullets penetration stat and the resistance of walls and objects.
DESTRUCTIBLE ENVIRONMENT
Everything goes into bits and pieces. Grenades, RPG's and remotely detonated explosives can be used to destroy buildings and other obstacles.
[/quote]More information.