Molyneux also noted that the market share for RPGs is a niche, while action-adventures sell more broadly and are easier to market.
Unfortunately he is very right, imho.
Actually, this is pretty much the design of the capitalistic world. If you don't expand, your competitors will, and you'll lose territory in the end. Hence, if you're not growing, you're slowly dying. You can't remain status quo for too long in an intense market.
I agree.
Often I hear a similar argument from gameers themselves, who demand modding tools of any game : "If you can't work with the game, it dies", or so.
Well, to his defense it is probably MS that told him all of this, and they probably added if you don't want us to treat your stuido as that studio who made MS flight simulator or age of empires…. they were great games for their genres… but these genres was not profitable enough… so now you have a choice and it will have some consequence… which one do you choose ?
The same company that was responsible for the "Shadowrun"-Fiasco ?
In a western movie, an cliché-like american native would say : "They are speaking [with] a twisted tongue".