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Default Nioh coming to PC (Steam) 7 Nov 2017

October 2nd, 2017, 18:01
The complete edition including all DLC - http://store.steampowered.com/app/48…plete_Edition/.

However - it requires 100 GB of disk storage (probably because of the 4k support)!
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October 2nd, 2017, 18:13
Looks like a very interesting game… ( added to backlog )
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October 2nd, 2017, 18:25
I thought I'd never get to play this! One of the few console titles I was unhappy I had to miss. Instant buy for me.
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October 3rd, 2017, 02:35
Originally Posted by SirJames View Post
I thought I'd never get to play this! One of the few console titles I was unhappy I had to miss. Instant buy for me.
I would strongly advise against that. Reason: KOEI TECMO did a pretty poor job of porting Dead or Alive. They didn't even support controllers correctly and still haven't fixed various issues causing crashing. Maybe they will do better with Nioh but I would wait to find out before paying them a dime.

P.S. Wouldn't this be a JRPG?
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October 3rd, 2017, 04:58
Originally Posted by Zloth View Post
I would strongly advise against that. Reason: KOEI TECMO did a pretty poor job of porting Dead or Alive. They didn't even support controllers correctly and still haven't fixed various issues causing crashing. Maybe they will do better with Nioh but I would wait to find out before paying them a dime.

P.S. Wouldn't this be a JRPG?
I think it will probably be alright? I haven't played a really bad port in a long time.

Porting games isn't as hard as it used to be. Consoles used to have very different hardware to PCs but now they have, what, a few 1.6ghz AMD cpus? It's just x86 cpu architecture like PC. Probably about as powerful as a gtx780 machine.

I think a PC version must have been considered for a long while. It's due out in a month so there's no way they just started it. I'd say just finished it and are going to polish it for a month.

Dark Souls, the online petition, the terrible port, the community mod to fix it, the massive PC sales,etc. Team Ninja watched all of this happening. From the shadows, probably. I don't think this is a rushed cash grab. It's all been planned based off the path of Dark Souls!

Not supporting controllers sounds absolutely nuts for a game native to controllers!

I think as long as you ARE happy with controller there will be no issues navigating the GUI, etc, with a controller. It's just people who want good mouse support who will probably need to do some sensitivity tweaking and key rebinding to get things feeling like a proper mouse game.
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October 3rd, 2017, 05:59
It might be, but it might not be. I would hope that KT learned not to use whoever they used for DOA or, if they did it themselves, they read up on how to support them properly.

But then it will be pretty trivial to back off for 12 hours and let somebody else find out for you.

(Nice thing about DOA is there's a free version. You can get that, see if it works for you, and just uninstall if it doesn't.)
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December 5th, 2017, 22:47
On Nov 30th a patch was suppose to update true kb/m controls for this game. From the steam board most of the comments are quite positive that this can now be played like a proper pc game. Anyone actually give it a try ? Some of the reviews suggest a lot of 'grunge' content.
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