Kordanor
Wastelander
- Joined
- June 2, 2012
- Messages
- 4,699
the story is fully coherent including ending, what's your problem with it?
Might just be depending on your decisions. In my case nothing made any sense story wise. It made sense in a purely mechanical way, and if you chose a certain ending it also works, but not with the other ending.
Can't get clearer at that point without spoiling anything.
Edit:
As far as I remember, one or two of the quests of the companions did not make too much sense story wise and were somewhat counter intuitive. In the end there was one "right way" to make them loyal and one wrong way. And in the very end, when you basically confronted the final fight you had a choice to make.
However how your companions acted at that point was not logic but mechanics based. So lets say that one of the Companions wanted to end Avadon - he would not help you to do so, if he wasn't loyal to you. It was just a pure check of "loyal-yes/no" and the decision did not matter for their action. Unfortunately I do not recall the exact details. That was before I started recording everything.
However how your companions acted at that point was not logic but mechanics based. So lets say that one of the Companions wanted to end Avadon - he would not help you to do so, if he wasn't loyal to you. It was just a pure check of "loyal-yes/no" and the decision did not matter for their action. Unfortunately I do not recall the exact details. That was before I started recording everything.
Last edited:
- Joined
- Jun 2, 2012
- Messages
- 4,699