Aren't you a big Witcher fan?
Like in Origins you mean?I wonder if I'm going to have to go assemble my team to fight the darkspawn from desperate outlaws and then solve their family problems on the way?
I agree. You have two different franchises with two different formulas that are selling very well. Probably two different target groups that somewhat overlap. Why try to change one franchise (DA) into the other (ME) when both stand well enough on their own? Seems risky. You might then loose all the fans(customers) that loved DA but didn't care for ME. You'll still might get some of the ME fans though, so maybe it evens out in the end?
This leaves Drakensang as the ONLY *real*"old school" game …
Oh, the Irony ! - People should have better put their money into Drakensang - if they had known it (Marketing : EPIC FAIL ! - blame THQ for NA, for example) - thus securing the future o a REALLY old-school game spirit series …
… but instead everyone put the money into EA and into Bioware (now being part of EA), with the hopes of "old school reborn" - thus leading BOTH into the fall of Radon Labs AND (another) rise of EA … thus leading into what EA wants to have RPGs to be designed like.
The corporate reasoning (assuming all the rumoring is true) would go like this:
DA:O cost us $X1 and made us $Y1.
ME:2 cost us $X2 and made us $Y2.
If the ratio $Y2/$X2 is larger than $Y1/$X1 then obviously that is the better formula.
If you have ever worked in a big company you see this sort of reasoning all the time.
This is true, but it's really sad when publishers start applying profitability formulas to art, literature and games… The quality of any artistic endeavour tends to go down a bit when it is measured by the biggest common denominator.
I enjoy playing magic users, but in Drakensang, I detested the fact that some spells took up to 3 turns to cast… I'd prefer less powerful but quicker spells.
This is true, but it's really sad when publishers start applying profitability formulas to art, literature and games… The quality of any artistic endeavour tends to go down a bit when it is measured by the biggest common denominator.
They'd get slammed if they released the exact same games, they get slammed when they don't. I have problems with DA:O but I still liked it a lot. I'm sure everything will be fine with DA2.