Project Haven - Finalist at NGDC Grand Finals - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Comments » News Comments » Project Haven - Finalist at NGDC Grand Finals

Default Project Haven - Finalist at NGDC Grand Finals

October 16th, 2021, 12:54
Code 351 posted on Twitter that Project Haven has been selected as finalist for the Nordic Game Discovery Contest Season V. Details in an Indie DB article.

Project Haven shoots its way to huge recognition

Project Haven is a deep, squad-based tactical game set in "the last city of Earth, Haven". Players get to experience cutting-edge technology that meets old-school design in this story-driven game of urban squad tactics, playable solo or cooperatively across a massive 45+ mission campaign.

As the Nordic Game Discovery Contest Season V tour comes closer to the finish line, a new finalist for the NGDC Grand Finals at NG21 Autumn this November was chosen in Portugal.

The NGDC online qualifier during GameDev Camp in Lisbon featured three selected contestants: Art house murder mystery Who Killed Mr. White from Notagamestudio, 3D puzzle stealth side-scroller Tamed: The Unseen Show from PopCoin Studios and Project Haven from developer Code Three Fifty One. All three studios are from Portugal.

Although the first two put up a good fight, it was Code Three Fifty One with Project Haven that took the victory and earned a seat in the NGDC Season V Grand Finals this fall.

loading…


[…]
More information.
Redglyph is offline

Redglyph

Redglyph's Avatar
SasqWatch
RPGWatch Team

#1

Join Date: Aug 2020
Location: Good old Europe
Posts: 3,272
Mentioned: 64 Post(s)

Default 

October 16th, 2021, 17:26
Why don't there exist tactical turn-based RPGs in the style of JA for classic Fantasy settings ?
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR
Original Sin 1 & 2 Donor

#2

Join Date: Nov 2006
Location: Old Europe
Posts: 20,353
Mentioned: 41 Post(s)

Default 

October 16th, 2021, 17:27
Congratulations to the devs!!
This game is on my radar, I wish'em alll the luck and success.
--
Sou tricolor de coração!

Sie sind das Essen und Wir sind die Jäger!
henriquejr is offline

henriquejr

henriquejr's Avatar
SasqWatch
Original Sin 2 Donor

#3

Join Date: Nov 2013
Location: Brasil
Posts: 3,106
Mentioned: 54 Post(s)

Default 

October 17th, 2021, 03:20
This game is just might scratch that missing jagged alliance itch, I hope it turns out well.
Terry is offline

Terry

Terry's Avatar
Sentinel

#4

Join Date: Jan 2008
Location: Vegreville, Alberta, Canada
Posts: 451
Mentioned: 3 Post(s)

Default 

October 17th, 2021, 10:13
I tried the demo end of August and it was promising. There may be some similarities with Urban Strife, with a more varied camera perspective. I haven't played JA so I can't compare but it seems both have some vibe from this game, from what I understand.
Redglyph is offline

Redglyph

Redglyph's Avatar
SasqWatch
RPGWatch Team

#5

Join Date: Aug 2020
Location: Good old Europe
Posts: 3,272
Mentioned: 64 Post(s)

Default 

October 17th, 2021, 10:19
Originally Posted by Alrik Fassbauer View Post
Why don't there exist tactical turn-based RPGs in the style of JA for classic Fantasy settings ?
Most developers lean towards accessibility which means paring down features that don't add many benefits and could scare away casual fans. In other words simplification and trying to broaden a games appeal. I think its wrongheaded in some ways but simplification is often a good thing too when done right.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#6

Join Date: Feb 2014
Location: New Zealand
Posts: 8,931
Mentioned: 78 Post(s)

Default 

October 17th, 2021, 11:15
Originally Posted by Redglyph View Post
I tried the demo end of August and it was promising. There may be some similarities with Urban Strife, with a more varied camera perspective. I haven't played JA so I can't compare but it seems both have some vibe from this game, from what I understand.
I tried the demo as well, and it wasn't bad. It has better visuals than Urban Strife, but I find the latter a lot more intriguing with its additional gameplay layers. Project Haven seems to revolve entirely around the combat.
JDR13 is offline

JDR13

JDR13's Avatar
SasqWatch
Original Sin Donor

#7

Join Date: Oct 2006
Location: Florida, US
Posts: 31,433
Mentioned: 120 Post(s)

Default 

October 17th, 2021, 12:01
Originally Posted by JDR13 View Post
I tried the demo as well, and it wasn't bad. It has better visuals than Urban Strife, but I find the latter a lot more intriguing with its additional gameplay layers. Project Haven seems to revolve entirely around the combat.
It's my feeling too. Project Haven looks like a tactical game with combat/stealth missions, Urban Strife is more focused on exploration and has more dialogues / quest / story elements. From the little I saw anyway. The similarities I found are limited to the combat part, with an urban environment you can explore and take advantage of.
Redglyph is offline

Redglyph

Redglyph's Avatar
SasqWatch
RPGWatch Team

#8

Join Date: Aug 2020
Location: Good old Europe
Posts: 3,272
Mentioned: 64 Post(s)

Default 

October 17th, 2021, 12:18
Originally Posted by Silver View Post
Most developers lean towards accessibility which means paring down features that don't add many benefits and could scare away casual fans. In other words simplification and trying to broaden a games appeal. I think its wrongheaded in some ways but simplification is often a good thing too when done right.
Well, 2 times I asked the developers of the Tropico series : Why not do a game like Tropico with a Fantasy setting ?
--
"Any intelligent fool can make things bigger, more complex, and more violent. It takes a touch of genius and a lot of courage to move in the opposite direction." (E.F.Schumacher, Economist, Source)
Alrik Fassbauer is offline

Alrik Fassbauer

Alrik Fassbauer's Avatar
TL;DR
Original Sin 1 & 2 Donor

#9

Join Date: Nov 2006
Location: Old Europe
Posts: 20,353
Mentioned: 41 Post(s)

Default 

October 17th, 2021, 12:21
Originally Posted by Alrik Fassbauer View Post
Well, 2 times I asked the developers of the Tropico series : Why not do a game like Tropico with a Fantasy setting ?
You know developers. They get known for doing a particular type of game and its a big risk for them to do something different. Their audience might up and leave them for good and then they are on the scrap heap. That's where I think devs need to broach these topics to their fans and ask them 'how would you feel about a fantasy game?' or whatever.
Silver is offline

Silver

Silver's Avatar
Spaceman
RPGWatch Team

#10

Join Date: Feb 2014
Location: New Zealand
Posts: 8,931
Mentioned: 78 Post(s)

Default 

October 17th, 2021, 15:02
Definitely keeping an eye on this one.
Nereida is offline

Nereida

Banned

#11

Join Date: Sep 2021
Location: United Kingdom
Posts: 444
Mentioned: 11 Post(s)
RPGWatch Forums » Comments » News Comments » Project Haven - Finalist at NGDC Grand Finals
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 04:59.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2021, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2021 DragonByte Technologies Ltd.
Copyright by RPGWatch