COG has reviewed the RPG Tower of Time:
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Tower of Time Review
I don’t have any experience with traditional CRPGs. To that end, I was pretty sure this game was gonna be a murderous slog, one that I would have to endure rather than enjoy. Turns out I was only half-right. Tower of Time is still a savage journey, but it’s one that compels me to keep coming back for more.
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Great RPGs make every battle feel necessary. At no point in my journey did I ever feel like I was grinding away or wasting time. Instead, my victories were hard-fought and properly savored. Although I’ve little experience with CRPGs in general, I did my level best to keep the difficulty at normal. My only concession was the portal battles. More so than even the boss fights, these stages felt like a brick wall against my forehead. After hours of suffering, I gave up and lowered it to the easy difficulty. Just for that battle, though! Afterward, I notched it right back up to normal. Even this felt like a personal failing, rather than some issue with the game’s design. In spite of these stages, the loot and the leveling system, I was never discouraged or bored. Between the pitched battles and the beautiful level layouts, I was always itching to get just a little further. If you’re a fan of CRPGs or just RPGs in general, you can’t go wrong with Tower of Time.
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