RPGs with less combat than the typical RPG - RPGWatch Forums
|
Your donations keep RPGWatch running!
RPGWatch Forums » Games » General RPG » RPGs with less combat than the typical RPG

Default RPGs with less combat than the typical RPG

July 15th, 2020, 16:39
Combat used to be one of my favorite parts of RPGs, but in recent years I've grown a bit tired of the amount of combat in most RPGs.

So my question is pretty simple:
Are there any RPGs - new or old - that have combat, but just noticeably less than the typical RPG?

I'm open to mods that tone down the amount of combat, but I'm more interested in games/mods where the reduced amount of combat is by design.

I think my ideal RPG at the moment would be something like this:
A game with multiple solutions to most quests - combat, stealth, skill-based problem solving, puzzles, dialogue options, etc.
Not that every task in each quest should give you all of the options, but the variation is important to me.
In addition to that, I would prefer to not be attacked too frequently when I'm outside the typical RPG "safe spots" (cities, settlements, etc) - that can sometimes make the exploration less enjoyable, in my book.
jaes is offline

jaes

Watchdog

#1

Join Date: Jul 2010
Posts: 103
Mentioned: 0 Post(s)

Default 

July 15th, 2020, 16:56
I never did finish it, but you could look into Torment: Tides of Numenera. If you're keen on an adventure game, there's always The Longest Journey & its sequel Dreamfall. If you like the blobber genre, the recent Operencia has combat, yes, but a large portion of the game is puzzles - also Bard's Tale IV.
Drithius is offline

Drithius

Drithius's Avatar
Laughing Gnome

#2

Join Date: Nov 2008
Location: Florida, USA
Posts: 5,055
Mentioned: 20 Post(s)

Default 

July 15th, 2020, 17:48
I second Tides of Numenera. One of the biggest complaints about the game (not from me) was the lack of combat.

I would also say that Wasteland 2 has somewhat less combat than your average RPG. There are plenty of opportunities to fight, but the encounter rate on the wilderness map is low, and you can avoid (ignore) quite a few combats. Quest related conflicts are often resolvable through other means, like dialogue.

As far as old games, Morrowind doesn't really have that much combat unless you're in a dungeon-type area. You get attacked semi-regularly by wildlife and such, but those fights are usually trivial and short. A lot of the Ultima games (VI, VII, VII-2) were also combat light.
JFarrell71 is offline

JFarrell71

Keeper of the Watch

#3

Join Date: Aug 2013
Posts: 1,025
Mentioned: 15 Post(s)

Default 

July 15th, 2020, 18:00
No one mentioned Disco Elysium. Most reviews claim it revolutionized the genre. Last time In played it there wasn't much combat, but it's more an adventure game really.
--
"Opinions are like assholes. Everybody's got one and everybody thinks everybody else's stinks."
Couchpotato is offline

Couchpotato

Couchpotato's Avatar
Laziest Man Alive

#4

Join Date: Oct 2010
Location: Great ol'Murica
Posts: 23,406
Mentioned: 73 Post(s)

Default 

July 15th, 2020, 19:01
And Disco Elysium.
JFarrell71 is offline

JFarrell71

Keeper of the Watch

#5

Join Date: Aug 2013
Posts: 1,025
Mentioned: 15 Post(s)

Default 

July 15th, 2020, 20:37
You've probably played it, but the Deus Ex series is good for that kind of thing.
Pongo is offline

Pongo

Pongo's Avatar
SasqWatch
RPGWatch Donor
Original Sin 1 & 2 Donor

#6

Join Date: Apr 2012
Location: Basingstoke UK
Posts: 1,896
Mentioned: 23 Post(s)

Default 

July 15th, 2020, 23:32
Dishonoured series allows a none-combat approach
Hurls is offline

Hurls

Hurls's Avatar
Non-twitch gamer
RPGWatch Donor

#7

Join Date: Sep 2010
Location: Melbourne, Australia
Posts: 1,184
Mentioned: 5 Post(s)

Default 

July 16th, 2020, 00:32
If you're looking at old games too, then you really can't go past PS:T!!
--
If God said it, then that settles it!!

Editor@RPGWatch
Corwin is offline

Corwin

Corwin's Avatar
On The Razorblade of Life
Moderator
RPGWatch Team

#8

Join Date: Aug 2006
Location: Australia
Posts: 12,352
Mentioned: 45 Post(s)

Default 

July 16th, 2020, 00:41
I think a lot of people replying are slightly misunderstanding the OP. I don't think the OP is asking for games that are non-combat or simply text-fests, I think they're asking for games that simply have a perfectly balanced range of RPG norms.

A specific quantity of everything that just happens to be the exact quantity of everything the OP requires to their taste. To which it's going to be very hard to recommend specific games as the OP hasn't given any examples of games that are close to their preference and reasoning for why any said game was so perfectly balanced.

Pretty much any good RPG can mitigate a lot of the combat via selecting a stealth character, either proficient with invisibility or sneaking, and a good number of RPGs are more puzzle-oriented than stealth oriented while quite a few allow for more dialogue-based progression, and many RPGs have very sporadic and inoffensive combat, but very few provide them all in perfect quantity, or, at least, whatever perfect quantity the OP is imagining.
lackblogger is offline

lackblogger

lackblogger's Avatar
SasqWatch

#9

Join Date: Nov 2014
Posts: 3,497
Mentioned: 60 Post(s)

Default 

July 16th, 2020, 01:31
Thanks for the suggestions so far.

Of the games mentioned, I could see Wasteland 2 be one of the next games I'm playing, but other games, like Disco Elysium and the Torment series, seems interesting (and I knew DE is a very different type of RPG).

Since I recently bought Arcanum and haven't started yet, I've got to ask: It's seems like the game is set up for a reasonably amount of different play-styles. Would it be a contender in this context?

Originally Posted by lackblogger View Post
I think a lot of people replying are slightly misunderstanding the OP. I don't think the OP is asking for games that are non-combat or simply text-fests, I think they're asking for games that simply have a perfectly balanced range of RPG norms.

A specific quantity of everything that just happens to be the exact quantity of everything the OP requires to their taste. To which it's going to be very hard to recommend specific games as the OP hasn't given any examples of games that are close to their preference and reasoning for why any said game was so perfectly balanced.

Pretty much any good RPG can mitigate a lot of the combat via selecting a stealth character, either proficient with invisibility or sneaking, and a good number of RPGs are more puzzle-oriented than stealth oriented while quite a few allow for more dialogue-based progression, and many RPGs have very sporadic and inoffensive combat, but very few provide them all in perfect quantity, or, at least, whatever perfect quantity the OP is imagining.
I kind of didn't go into the smaller details on purpose, since with this thread I wanted to see the bigger picture.

So there's really no right or wrong, in the type of games, people can suggest.

One specific detail I think is relevant, after your comment, is that I've only really played a few stealth/RPG/action hybrids (e.g. Deus Ex) that fall under this umbrella of games, so I'm very curious of what people here can suggest.
Partly because when I'm researching this topic, I think the results are a bit uneven and mixed.
Last edited by jaes; July 16th, 2020 at 01:49.
jaes is offline

jaes

Watchdog

#10

Join Date: Jul 2010
Posts: 103
Mentioned: 0 Post(s)

Default 

July 16th, 2020, 03:05
Bard's Tale 4 has PLENTY of combat!

Dishonored and Dishonored 2 have non-violent combat… I guess, sorta. You're still shooting people but you're using attacks that put enemies to sleep; and they can definitely wake up later! The old Thief games are in this ilk, too.

If you go outside RPGs there's a lot out there. Most puzzle games (Talos Principle, Portal, Portal 2) fit. Subnautica and Outer Wilds do, too. No Mans Sky can if you play it without shooting critters.
--
The very powerful and the very stupid have one thing in common: instead of altering their views to fit the facts, they alter the facts to fit their views….
-- Doctor Who in "Face of Evil"
Zloth is offline

Zloth

Zloth's Avatar
I smell a… wumpus!?
RPGWatch Donor

#11

Join Date: Aug 2008
Location: Kansas City
Posts: 7,045
Mentioned: 26 Post(s)

Default 

July 16th, 2020, 03:06
Originally Posted by jaes View Post
Since I recently bought Arcanum and haven't started yet, I've got to ask: It's seems like the game is set up for a reasonably amount of different play-styles. Would it be a contender in this context?
I can tell you that the combat in Arcanum is some of the worst RPG combat I've ever endured.
JFarrell71 is offline

JFarrell71

Keeper of the Watch

#12

Join Date: Aug 2013
Posts: 1,025
Mentioned: 15 Post(s)
+1:

Default 

July 16th, 2020, 03:08
A title others didn't mention yet: South Park The Stick of Truth.

In most cases you may choose to avoid fight then pass the obstacle by solving a puzzle.
--
Toka Koka
joxer is offline

joxer

joxer's Avatar
The Smoker
Original Sin 1 & 2 Donor

#13

Join Date: Apr 2009
Posts: 22,590
Mentioned: 186 Post(s)

Default 

July 16th, 2020, 05:10
Originally Posted by Couchpotato View Post
No one mentioned Disco Elysium. Most reviews claim it revolutionized the genre. Last time In played it there wasn't much combat, but it's more an adventure game really.
Guys guys… I domt kmow aboit all this or if I could play it. the beginning scene alone with the wine bottle and sleeping on some dirt floor reminds me too much of my life. Especially after deportation.
AppleIntimidation is offline

AppleIntimidation

Banned

#14

Join Date: Nov 2011
Posts: 698
Mentioned: 1 Post(s)

Default 

July 16th, 2020, 10:13
Originally Posted by JFarrell71 View Post
I can tell you that the combat in Arcanum is some of the worst RPG combat I've ever endured.
Sadly, quality of combat hasn't been raised as an issue by the OP, only quantity. Unspecified quantity that functions as an alternative rather than a default. Far be it for me to be presumptuous, but his posts read like generic codex post #26584619, the sudden mention of Arcanum out the blue is a golden giveaway. 'About to start Arcanum'… yeah, right, for the 10th time I'm sure

Enjoy wasting your time talking about any games that aren't in the codex top 20
lackblogger is offline

lackblogger

lackblogger's Avatar
SasqWatch

#15

Join Date: Nov 2014
Posts: 3,497
Mentioned: 60 Post(s)

Default 

July 16th, 2020, 12:33
Some suggestions, hope you find'em useful:

wRPG: Fallout 1-2: there are battles, but the Pacifist role is pretty much viable

Adv-RPG hybrid: Quest for Glory series: there are battles, but they are easy and quick: the focus is on adventuring and puzzles.

jRPG: Tales of … -series: there are LOTS of battles, but you can set your player AI to auto, so the game auto-battles for you. Sit back and enjoy the spectacle.

indie: Undertale: there are battles, but can be skipped if you solve a puzzle. In fact, fighting or avoid fighting is the core game feature in this game.

NWN-mod: Grand Theft Otto-series: the focus is on stealth instead of head-on battles. Play this if you love thiefs in your AD&D. In fact, there are LOTS of combat-lite mods for NWN, be sure to check out https://neverwintervault.org/
duerer is offline

duerer

Keeper of the Watch

#16

Join Date: Mar 2008
Posts: 704
Mentioned: 6 Post(s)

Default 

July 16th, 2020, 14:22
Feel free to ignore my post, but I'll throw in some survival games with RPG elements that are combat light. 7 Days to Die has a menu that will allow you to remove zombies. If you play the game that way it is combat light, having only animals to fight. It is quite fun and peaceful this way and the new version is downright pretty.

Force of Nature is designed to be quite light on the combat.

Solace Crafting allows you to fight at your pace as the combat is distance based from the beginning area.

Radiation Island has quite a bit of combat, but since you can outrun 90% of the monsters, you pick your fights in most cases.
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
crpgnut is offline

crpgnut

crpgnut's Avatar
Survival Game Nut
RPGWatch Donor
Original Sin Donor

#17

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 8,111
Mentioned: 50 Post(s)

Default 

July 16th, 2020, 14:27
Other low/no combat games that really aren't rpgs though: Portal 2, Gone Home and Amnesia Dark Descent.
--
c-computer, r-role, p-playing, g-game, nut-extreme fan
=crpgnut or just
'nut @crpgnut
aka survivalnut
crpgnut is offline

crpgnut

crpgnut's Avatar
Survival Game Nut
RPGWatch Donor
Original Sin Donor

#18

Join Date: Oct 2006
Location: St. Louis, Mo USA
Posts: 8,111
Mentioned: 50 Post(s)

Default 

July 16th, 2020, 15:32
Thanks for the new suggestions.

This thread has made me a bit wiser, so I'm thankful for all of your help.

For instance, I didn't know you could bypass combat in The Stick of Truth

I'll add some of the other games to my list as well (e.g. Undertale).
jaes is offline

jaes

Watchdog

#19

Join Date: Jul 2010
Posts: 103
Mentioned: 0 Post(s)
+1:

Default 

July 17th, 2020, 22:11
I bought Kingdom Come: Deliverance on the steam summer sale and have played it for about 15 hours. It seems quite varied in gameplay elements and ways to go about things, so far. Have been in a few fights but not as many as in the elder scrolls games or other first person rpgs.

Could be worth checking out.
Thiraury is offline

Thiraury

Thiraury's Avatar
Watchdog

#20

Join Date: Jul 2009
Posts: 197
Mentioned: 0 Post(s)
RPGWatch Forums » Games » General RPG » RPGs with less combat than the typical RPG
Thread Tools Search this Thread
Search this Thread:

Advanced Search

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

All times are GMT +2. The time now is 06:09.
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2020, vBulletin Solutions Inc.
vBulletin Security provided by DragonByte Security (Pro) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
User Alert System provided by Advanced User Tagging (Lite) - vBulletin Mods & Addons Copyright © 2020 DragonByte Technologies Ltd.
Copyright by RPGWatch