LongMuckDong
Watchdog
So are they complaining there is too much to do in the game?
Also, the freedom and narrative is "fantastic, even in its side quests.", except that "some quests grow tedious, especially those that involve fetching X of this or killing Y of that."
Was the review written by more than one person????
It sounds awfully schizo (the review that is, not the game).. in another part of the review it states
"encounters can feel like they're right out of an MMO, with several weaker monsters accompanied by a stronger one. And the story, while enjoyable, also tends to hold back the game. A hero with amnesia? Even if that hero has come back from the dead, it's a cliché best avoided."
So… the multiple great RPGs that have groups of enemies varying in strength, that also start your character with a blank slate.. they're MMOs or crap now?
what?
I don't think it plays like an MMO at all.. this guy seems hung up on the fact the ip originally was only slated for an MMO, and somehow this is still the same product (even though Copernicus is a totally different project, and this game has always been an RPG from the it's conception).