But it also has some not so wonderful live action cinematics tv-style. You play one section, then you watch a 20min or so live action episode.
It has Littlefinger from GoT so it can't be that bad.
Seriously though, I'll probably grab it.
But it also has some not so wonderful live action cinematics tv-style. You play one section, then you watch a 20min or so live action episode.
It has Littlefinger from GoT so it can't be that bad.
Seriously though, I'll probably grab it.
Given that Wasteland 3 just came out, thought I better finally start Wasteland 2.
Even at 6 years old, it's nowhere near the oldest game in my priority queue.
I have been playing Drakensang which i bought recently(including river of time and 4 puzzle point and click style games included in the set/saga), along with modded minecraft, modded torchlight 2, and the stronghold games.
Replaying Vampire The Masquerade Bloodlines with a Toreador. What a great game it is.
Mooo! Moooo!!! I don't remember a whole lot from that game, but I'll remember that quest for a long time!I have been playing Drakensang which i bought recently...
@danutz_plusplus;
YouTubers are always a matter of taste and maybe you will find the guy annoying for some reason but as far as I'm concerned, I think that PartyElite is doing a really good job when it comes to covering strategy games so maybe check out his freshly started CK3 series?
I've been playing Wasteland 2 and enjoying it a heap. I'm playing the linux version, which was working fine until I had to return to the Citadel, where I found that none of the Citadel saves would load. CTD central.
Anywho, apparently the game wasn't programmed with knowledge that there is a fairly common default user resource limit (1024) in linux. Check it with "ulimit -n".
Anyway, altering that to something like 4096 (e.g. editing limits.conf file) fixes it. Shouldn't have to, probably a reason why you shouldn't, but there it is.
It's disappointing they haven't fixed it. A quick search around sees it reported (and acknowledged) as long ago as November 2015.Probably a bug rather than something they overlooked.
This is an engine-level issue in the current Unity version, to our knowledge, and results in multiple copies of the same game files being loaded into memory. Because Linux has max open file limits as defined by the OS, the game hits into those limits and the OS won't let it open more files. This can manifest as all manner of strange behavior, which you may be seeing.