Collider checked out Baldur's Gate III:
More information.'Baldur's Gate III' Review: Can Larian Studios Save 'Dungeons & Dragons' From Itself?
Baldur's Gate III, the unexpected sequel to Bioware's CRPG classic Baldur's Gate II, was released in Early Access two weeks ago. The game is, understandably, rough around the edges. It crashes often and is pretty buggy in its current state. I'm certainly not going to knock the game for that, or even go into further detail--these are the kinds of things Larian Studios, the game's developer, is well aware of.
I'm a big fan of RPGs. They're my favorite type of video game by far. I love getting caught in winding dialogue, evolving my character across a lengthy journey, and, on subsequent replays, exploring previously unexplored venues and finding secrets I may have missed. The promise of an exclusive, unique adventure that you craft yourself is enticing. Baldur's Gate III promises a lot coming on the heels of Divinity Original Sin II, Larian's crowning achievement and arguably the best CRPG made to date.
Over the past two weeks, I've played through what the game has to offer in its current state once and am working my way through a second run to see how it stacks up.
So how is Baldur's Gate III? Well, it's hard to appraise entirely the way it is now. There are things that are noticeably missing that I expect to be filled in as time goes on. Larian has already stated the full game won't be released until it's been in Early Access for at least a year, and after that, you won't even be able to import your save from the Early Access version into the final game. That seems to indicate some major changes coming over the coming months.
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Baldur's Gate III is understandably rough around the edges, but it's hard to ignore some of the issues with the game's foundation. Still, it's chock full of content even in its early phases and can be tackled with a myriad of playstyles.
Rating: B-