Anyone play Yakuza series?

Broke my teeth back on GTA3 which everyone seemed to love but I just got bored. Saints Row games, on the other hand, were great fun.

Save points ARE a horror but I can survive them if the game is good enough.

Lengthy cutscenes? That!? Have you ever played Xenosaga, @duerer;?
 
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Lengthy cutscenes? That!? Have you ever played Xenosaga, @duerer;?

Yup, those were epic indeed. Fortunately, Monolithsoft mastered their craft and the Xenoblade games are much better with their cutscene lengths (e.g. trimming down 40 min cutscenes to a mere 20 minutes, heh-heh) Ah, those Japanese.... gotta love'em! ;)
 
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Unlike retarded GTA, Sleeping Dogs doesn't force you to do numerous boring races with different vehicles just for sakes of it and is a mustplay game. With k+m on PC of course.

I actually play GTA V with KB+M. Unless its aircraft then its KB+numpad. I can land a chopper anywhere.

But if you're talking about the 50 race wins you need to unlock all the engine upgrades, make your own map, make it short and make sure there's a wall in the middle of the road that they'll crash into and you'll avoid, make it motorcycles and use Akuma. You're welcome, newbie. ;)
 
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Yes, the bloody numpad.
I'm aware some people love being tortured. I'm not one of them and any future GTA garbage can rot for all I care, my money will go elsewhere. I'd rather spend a mortgage on scammy phonegames with lootboxes than buy another GTA.
 
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I'm sorry but i i would prefer to read more about the thread's subject then this unrelated non-sense so in that fashion it is my problem (though as matters go it is rather minor). It would be nice if you had a tiny ounce of courtesy and could stick to the thread topic but i suppose that would be too much to expect from one such as yourself.

Having said that so far the reviews on Yakuza seem surprisingly positive so that is at least a positive.

Not your problem.
 
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That link is not really… Detailed?
This one is IMO better:
https://steamcommunity.com/games/638970/announcements/detail/1688173287819294231
While our patch showed no issues in testing, it appears that Patch 1 is causing issues for some users who had no issues previously. Therefore, we are rolling back the patch while we continue to investigate.

Our apologies to all who are experiencing difficulties. We are investigating all issues raised here and will be back with more information soon.

Thank you,
SEGA Dev

The patch sadly didn't add options to remove different blur rubbish, but we have to still use a mod for that. It was supposed to fix a few crash types:
• Fix for crashes on boot and in cutscenes/gameplay.
• Fix for crash when using Staminans to gain consecutive Heat abilities during Chapter 10 Fight.
• Fix for crash in Pocket Circuit mini-game after selecting a rematch with an opponent.
 
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Still can't get enough time to start playing it. Hopefully this weekend.

If PCgamer's article is true, you know what my vote will be at the end of the year.
https://www.pcgamer.com/i-made-a-billion-yen-running-a-yakuza-0-hostess-club-and-i-cant-stop/
When you open up your club you take an overview of all the tables, and deploy your hostesses to match clients who wander in. Once seated, money starts pouring out of clients as they order more rounds of drinks.
Problems start popping up as the night wears on. When the hostesses need something for the table they show you a hand signal. You learn this sign language after a few sessions—more ice, a towel, an ashtray change. A wide thumb and forefinger gesture means the guest wants another drink. A tiny pinch means a small drink for her, because who knows how many more dull salarymen will want conversations tonight.

Sometimes the guests get angry. Maybe they don't feel sufficiently charmed by the personality they are matched with, maybe they can't hold their drink. You can appease them with gifts, or throw them out.
As I rake in millions I'm slightly baffled by the whole thing. We have strip clubs and escorts, but there's nothing quite like this where I live in the UK, as far as I know. Do the men believe the compliments they have paid for? Do they think the women, and the club, see them as anything more than a fat wallet? What am I missing?
The men never speak. You regularly see repeated 3D models walk in, a churn of workaday customers who might as well be identical. All that really matters are their preferences, and their wealth. I might allow a moneyed guest time with one of the club's 'platinum' hostesses, and I might offer them a session extension because my happy hour bar is almost powered up, and once that's activated I can really milk them.
Yes, even if k+m is clunky. Sorry KCD.
 
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I'm watching hubby playing Yakuza 0. Karaoke alone is enough reason to play this. Also, dance by Goro Majima. Hilarious!!!
 
PC Gamer magazine (I don't know if it got on the website) actually had a whole article on mahjong in Y0.
 
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DSO made possibly the best PC review about this game… And then spills the milk.
https://www.dsogaming.com/special/reviews/yakuza-0-review-deadly-serious-deliciously-silly/

Pros:
- Charming main characters
- Outstanding dark narrative
- Well-directed cutscenes
- Authentic urban areas
- Fun, wacky side-stories
- Stylish and flashy combat
- Running a cabaret club
- Technically excellent port

Cons:
- Tiresome, repetitive combat
- Too many street fights
- Some unbalanced battles
- Limited play area, dead ends
- Some outdated visuals
- Some shallow mini-games
- Controller recommended
- Much subtitles, read quickly!

Subtitles are a must in every single game. Unless those are microscopic like on Nintendo Gameboys, you can't put them as cons! Especially not after mentioning the biggest sin on PC.
 
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Ah, here's the Yakuza topic. I was searching all over the JRPG forum!

Those pros/cons look accurate to me, though I would thrown check-point saves into the cons now. The game doesn't sort your saves by date, either, just to be a bother. Also, you exit via the SETTINGS menu!?

You can switch between controller and keyboard any time at all. The prompts will change as soon as you input from another source. (Every time I take a screenshot, the prompts change!)

They're right wrt subtitles. Occasionally they go by faster than I can read them. Most of the text lets you press a key/button to move the text along but voiced parts go at the speaker's pace. If the translation comes out longer in English (or if you're a slow reader), there's trouble.

Overall the game has been fun! The story is pretty different than what I'm used to and quite good. The fights are pretty fun so far, though sometimes they'll prompt me for a controller key and I really don't have those memorized yet. Some of the minigames are good, too.

The game is a bit reminiscent of Jade Empire in that the combat is hand to hand and you've got multiple styles you can invest in.
 
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Anyone have much luck with the Disco game? I can't figure out the fever mode at all.

P.S. Patch is still in beta. It's been updated 3 times.

P.P.S. Oh, no it isn't! Beta went live about an hour ago!
 
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Y0 or Kiwami?
If it's Y0 - and if you hopefully trashed mushrooms - dance is impossible to win with m+k due to atrocious default controls where for whatever reason Sega disallowed remapping keys. Use cheats.
 
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Yakuza 0.

Most of the disco works - timing keys with the right hand, move around on the grid with the left. Kicking off the 'fever' mode is supposed to be the up arrow, though, which just makes the thing move up. Maybe I don't really understand what I'm supposed to be doing with that?

The patch makes moving around in the game much nicer with the mouse. Originally, moving the mouse made you turn at a constant speed instead of having you turn faster if you moved the mouse faster. Now it just turns like you would expect. (Though often times not as far as you would expect. The love locking/limiting the camera when you get near a building.)

P.S. @joxer;, did you become friends with the mushroom salesman in the game?
 
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